Watcher Barracks Benches

Started by Hhean, July 31, 2014, 12:49:05 PM

Previous topic - Next topic

Hhean

Been meaning to report this for a while, but I kept getting distracted. The watcher barracks have some issues with the sit nodes used on the benches.

The ones in the cells (Screenshots here and here) are all aligned in one direction (East), so it's fine to sit on the bench in one of the three cells where the bench faces the right direction, but it looks wrong in any of the others.

The other issue is a bit more unusual. The inner benches in the briefing room (Screenshot here) are very hard to sit on, and I've only managed to sit on them by glitching the standing animation into a sit through alternating between the benches. Otherwise, they are unsittable. My best guess is that the sit nodes are a little bit too close to the table, to the bench placeable is stopping the character avatar from getting close enough to the nod and trigging the sit animation.

Howlando

Maybe fixed.

If the briefing rooom benches still look strange after reset let me know and I'll just remove them, might not be properly fixable.

Hhean

They're a little bit off, but I'd say they're not outside the realms of acceptability. The character just has their leg clip a small amount through the bench. Given how much of an arse the placement of those nodes are, I'd say it's fine.

Also will confirm that the cell benches are now all orientated correctly and are working fine

Thanks for getting this sorted