Potions and Arrow Stacking problems:

Started by Luke Danger, March 08, 2009, 01:21:03 PM

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Luke Danger

This is getting on my nerves to be honest, potions sometimes don't stack with each other, which takes up more inventory room than neccesary, the same with arrows.

I dunno what causes it, but if it could be fixed so that we don't have two different stacks of the same arrow, neither one complete, ,than I'd seriously appreciate it.

Also, since there seem to be a few hundred different types of Heal Potions and PfX potions, perhaps they should also be reduced to one type, as to avoid making inventory sorting a killer? It's a lot harder to quickslot a dozen different healing potions when they're all the same. And it doesn't really help RP what so ever to have a dozen different types of pots that look different but are really the same.

Howlando

There's a difference between crafted potions (marked stolen, so as to avoid being sold to NPCs) and potions that drop from monsters. There's also a variety of different kinds of potions that drop from different monsters with different descriptions/caster levels/etc.

Although I'm generally sympathetic and we in general try to avoid having too many "flavors" of any one particular potion precisely because of concerns related to inventory management, I think we've reached a relatively happy medium and you basically just need to deal with what we have now.