De-Animate

Started by Valo56, March 15, 2014, 07:28:43 AM

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Valo56

I think it would be nice if after a Necromancer were done with a particular summon, he could de-animate it. De-animation could perhaps require heal rolls, significantly increased DC's with more complex animates and damaged ones, that would cause a corpse item to appear when the animate was unsummoned.

Why? Because that way resets, crashes, and general RL stuff doesn't kill your undead army that you just spent an hour setting up.

Perhaps only let it be an option for those with the Undeath Domain, Specialized Necromancers, and Sorcerers with relevant perks.