Return mass control companion player tool

Started by Eraamion, February 22, 2020, 09:23:07 AM

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Eraamion

The single control companion player tool is very challenging to use and while the mass control one may have been considered overpowered in EFUv2, perhaps with the way the balance works currently, it would be very nice to have. Thanks.

Dredi

I would argue for this given the new tilesets. I've died more than once in PVP because all of my 8 summons were just chilling against a wall, unable to find a path to me 2 meters away.

Vlaid

Not happening. Summons are meant to be balanced around that precise control is not possible.
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Scrappa-yeti

Since it has already been coded, might it be fun to add it to one of the summoning Sorc perks as a 3/day?

Perhaps Cultist, as they get the extra summoining points.

So three times a day you could mob someone, but it doesnt give you complete control all the time like you used to have with spamming it.

Dredi

I dont think thats realisticly possible, generally getting the summons to move properly requires a rapid number of precise inputs to any given summon just to get them off the god damn wall when there is an enemy nearby. The pathing for them is just atrocious - one of the greatest things that the server offers - the quality of the map building and intricate placement of placables and the like - unfortunately does not often lend well to summoning and the custom tilesets generally compound that.

Unfortunately theres no easy answer for it. Its (generally) not too big a deal in PVE, and allowing say /c recall to work in PVP conditions would be madness.