Lay Sword Perk deactivates upon 'death'

Started by djspectre, November 24, 2013, 10:56:48 PM

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djspectre

If you are fugue'd or blacked out via pvp, both the level 5 and level 8 bonus' deactivate upon being returned to the living/game-world.

If you use the crafting menu to Reset Battlestyle/perk/bonus' the perk will correctly reactivate.

This includes being True Raised by a DM, Resurrection by an NPC priest, raised or using a general respawn.

I am not sure if the same thing happens if you just drop to 0 HP though.

Stranger

This applies to all perks that involve an otherwise permanent duration buff, though I imagine not those that come in the form of feats directly added to the character. A man-at-arms fighter, for example, would see their bonus to resisting disease temporarily removed upon death or blackout.

It seems to happen because of the way death works. You'll notice that poison, disease, and associated ability drains, for example, also don't carry over beyond the grave.

The Reset Perk/Background/Battlestyle Bonus feature was probably implemented to address this kind of issue. Is there any circumstance that it does not function as a fix?

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Quote from: djspectre;363428I am not sure if the same thing happens if you just drop to 0 HP though.

It does not. Being subdued or dipping into negatives above -10 doesn't purge your buffs and debuffs like dying and going unconscious does.[/hide]