Sorcerer Bloodline - Arcane Mimic + Metamagic

Started by Crump, July 02, 2013, 09:45:10 PM

Previous topic - Next topic

Crump

I have only tested this with one spell so I am unsure if it is a problem with that spell or a general problem with mimics + metamagic.

I copied an Extended Ghostly Visage from another sorcerer. The system message says it is extended when I copy it. I am able to cast it but it appears to not be extended, it expires off a lot faster than the sorcerer who actually cast the extended version.

Edvard

Could be either of these options, where you can answer 1. and the men behind the curtains 2 & 3. Would be cool if it did work that way.

1. You don't have the Extend Spell feat and thus it does not sync;
2. extended spells are (un / intentionally) not recognized;
3. bug!

Howlando

I don't think mimics should mimic metamagic so I'd call this not a bug.

Ebok

The was the text reads suggests you can, however, this should be a warning on the perk list then so people don't take the feats never to be able to use them. So different sort of correction then.

Hatsune24

Sorry to resurrect a previous thread, but i wanted to review this topic again. I recently started an arcane mimic.

Noting the way the spell steal works it describes the metamagics you are 'copying' :

"You successfuly absorb the Spell "Mage Armor" (Metamagic: Extended)... "

Now, reading here it sounds like the Arcane Mimic cannot benefit from the stolen metamagic, but they are penalized for it. A level 1 stolen spell is already at the level 2 "Retain DC". With brief testing, we saw that I indeed did not benefit form the extending.

Can we either gain the benefits of the stolen metamagic, or at least not penalize us for snagging a spell from someone using metamagics? Why should we get penalized if we go to steal a Magic Missile, and it happened to be empowered, so we loose 2 extra castings (as it starts as a 3rd level DC rather then 1st)....

Paha

It is one of those features that might be quite difficult to fix as it accounts the circle of the spell when it's cast, and whole matter of making it apply metamagic to itself is another.

Not sure if it's worth it to go through extensive tests to try and make it happen, but it might be changed when someone finds enough time to get to it, right now it's at the very bottom of a very long list of things to do. The suffering brought by it surely can be bothersome, but you still are able to steal spell, even divine ones, so it really is more of an inconvenience than anything else. You already get to cast it once or more times fairly surely, so it was worth stealing it already.

Dredi

My question would be - if you steal a metamagic'd spell, does that count as your memorization of that spell per day, or does it allow you to do it again, counting them as different spells?

Hatsune24

You get only one spell, by name. If I use my Steal on another's "Extended" Summon Monster I, it uses up my daily Summon Monster I slot. However, currently, I'm 'robbed' of 1 use, because the system registers the Extended Summon Monster I as a 2nd level spell, starting me off at the DC for that, instead of the lower, 1st level retain DC, even though I get nothing from the "Extend" portion.

And thanks for the reply! Just thought it was worth mentioning! If it doesn't get fix for awhile, I understand. And yes, its more an inconvenience, only being able to cast a spell 3 times guaranteed, instead of 4.