Ooze Summoning Theme

Started by Mark16, November 11, 2016, 05:55:27 AM

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Mark16

This theme seems like it could use a rework now that the ooze is being championed by a major faction. The oozes either need immunity to slow or woodland stride so they can move freely through grease. The level three summon is also weaker than the level two with one less ab. The level four and higher summon's size leads it to collide with models, making them unable to be targeted. For this reason it is completely unusable

Maybe some sort of new ooze theme could be made that better represents the Covenant. For instance, oozes that have impressed themselves into forms that reflect different aspects of the faction.

Summoning 1: Impression of a Beggar Child
Summoning 2: Impression of a Thug
Summoning 3: Impression of a Savage
Summoning 4: Impression of a Ghaunduran Rebel
Summoning 5: Impression of a Sorcere Novice
Summoning 6: Impression of Chuckling Bill
Summoning 7: Impression of the Oozehand
Summoning 8: Impression of Beldunen
Summoning 9: Impression of Six-Fingers

Or maybe impressions from Lower's past resulting from their assimilation within the ooze?

Summoning 1: Rock-lobbing Rubin Impression
Summoning 2: Sun (Slime) Globule Impression
Summoning 3: Impression of a Darkman
....so on and so forth