Ranger Perk Questions

Started by Ebok, September 17, 2013, 01:47:10 AM

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Ebok

I have a few things I'd like to get clarification on. I realize that some ambiguity is fine, but these can be rather potent considerations when it comes to the design of a ranger character.

Quote from: "Derfo"- Movement Speed bonus for rangers in wilderness areas capped at +10% default
Quote from: "Howland"It's worth clarifying that these bonuses are on top of the default NWN  bonuses (+damage/skills) as well as EFU generic bonuses of +1 AB to FE  per 3 ranger levels as well as +skill bonuses in wilderness  areas/movement speed bonus.

The Old Movement speed bonuses were 10% level 3 ranger, 15% level 6, 20% level 9. Do rangers no longer benefit from level 6/9 movement speed increases? Or does this mean Rangers no longer benefit from another classes movement speed increase?

QuoteElemental
  • 10% Elemental Immunity. (acid, cold, electrical and fire)
  • +1 random elemental damage (acid, cold, electrical or fire) each rest/reset.
Does this random elemental damage negate spells like darkfire and flameweapon? If you have a weapon with elemental damage already, does this stack with it? Does this damage apply to ranged weapons as well as melee weapons?

Talir

Ranger alone will not receive more than +10% movement speed from the old bonuses. Multiclassing will still count everything as per the original right now.

It does not negate darkfire or flame weapon. It stacks and I believe it will also apply to ranged weapons.

Ebok

pretty cool stuff guys.

TheTurboNerd

It does not negate darkfire or flame weapon. It stacks and I believe it will also apply to ranged weapons.

I foresee every archer ranger hunting them damn elemental scum now

PS: Awesome stuff