Clairvoyance/Clairaudience error with GSF divination sorcerer

Started by wundyweiss, September 04, 2013, 10:56:56 PM

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wundyweiss

Hello, I just got the spell Clairvoyance/Clairaudience on my sorcerer, with the GSF divination feat. However, when cast upon myself, the duration remains short, rather being the quadruple duration that one would expect from the spell, as the server mechanic changes suggest.

I was wondering if this could be examined, and changed to be the proper duration that C/C should be. Thank you.

John Doe

The duration took a giant nerf that isn't yet recorded. I'm not sure what the duration should look like, but iirc I heard a mathmagician earlier say that it's now 1.66 round / level with GSF.

wundyweiss

Oh, I see. That's unfortunate then, I was looking forward to having it up like another buff. Thanks for the info

Pup

Quote from: wundyweiss;352832I was looking forward to having it up like another buff.

That is is exactly why it was nerfed if I recall correctly.
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PlayaCharacter

Quote from: Pup;352850That is is exactly why it was nerfed if I recall correctly.

Can someone explain to me why it's a bad thing for this spell to be used as a buff? What's the point of even putting DR on a spell like that if it's going to be rendered otherwise unusable in combat?

That spell's default duration makes it worthless even with the DR. If I had to choose between the DR or the duration, I'll take the duration please, especially if it costs two feats to get it. At least give me a spell I can use in role-play situations that will last longer than it takes to type out an emote. Otherwise it's just a waste of a spell slot.

Dillusionist

If the DR is dropped to 5/+1 wouldn't that at least put it more in line with ghostly visage?

Beyond a 5th level spell few people will see, and extreme vulnerability to knockdown, Diviners really do give up a lot. For a two feat investment and loss of the illusion school I would think a few minutes of increased detection, and minor damage-reduction, is an even trade.

xXCrystal_Rose

The DR only works if you are a wizard. For a sorcerer you should still be getting the extended duration however. Recall that wundy said it was as a sorcerer character so the only problem is the duration isn't lasting as long as it should be, and the bug has already been answered :)

Dredi

Spec sacrifices a level 3 spell and 2 fears, frankly they deserve it.

The Band Played On

To explain. The reason for the duration being lowered is because, with extend spell, it's not so difficult for a diviner to have both C&C and See Invisibility active near all the time making them the master detectors of both invisible PCs, and stealthers. As a result, so that diviners wouldn't be automatic detection machines of stealthers, the duration was lessened.

PlayaCharacter

Thank you for the explanation TBPO.

Dredi

Why don't we just leave the duration of the DR aspect at the same amount to assist wizards? (if it has not already)