Crafting text should only be visible to the crafter

Started by Nihm, December 28, 2011, 09:28:10 PM

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Nihm

In the interests of making people figure more out for themselves, the text that appears during alchemy, herbalism, and cooking should only be seen by the crafter.
 
Currently it gives way too much away and can be read for quite a distance, even through walls and doors, which is silly.

Valo56

Worrying about people stealing your secrets should be an IC issue. Also, as some very dangerous AoE's and monsters are known to spawn there, some with a very large area of effect (I once nearly died to a meteor swarm, just barely ducked out of harm's way), having a nice warning of "The concoction takes on a hue of imminent FIERY DEATH AND PAIN!"

I once saw a guy hit level 9 only to die to some random alchemist's experiments as he was heading back to Nebezzdos in EfU:A.

That said, the wall of text can be annoying. I'd suggest the text only appear to others when a key ingredient is added, and on the last thing before the result, and finally, on the result. Everything else being a whisper, meaning you'll have to be stealthed, invis, or a good liar to discern your rival's secrets.

Aethereal

The text is hardly revealing, I must add. Except to those already trained in alchemy. (This should be treated ICLY, as in only characters that have alchemical knowledge should learn or even understand anything from it, besides -obvious- reaction give aways. Though I do understand a lot of people understand the schools of alchemy OOCLY.)

With that said, the way the system works, without knowing the reagents a person is using, it's highly unlikely any secrets will be learnt.

There are so many possible permutations to acquire any particular result. In the end, people will have to figure it out for themselves anyway. Reading the reaction output is not a giveaway.

With that said, why shouldn't one be able to hear or even see the results of local area alchemical process when, as mentioned by Valo56, results are potentially lethal?

Furthermore most alchemists already tend not to be open about their work and actively seek secluded spots, for the already hinted, obvious reasons.
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'Even life eternal is not time enough to see, all the folly and despair of poor Humanity.' - [url=https://www.youtube.com/watch?v=OJAoaCHdTJY]To Life - A Shoggoth on the Roof[/url]

It is through Art, and through Art only, that we can realise our perfection.

Damien

stop crafting in kingsman room then

Aethereal

I'd like to correct myself and mention there are indeed a few specific outputs through the system that would grant very useful hints to the knowledgeable observer.
---
'Even life eternal is not time enough to see, all the folly and despair of poor Humanity.' - [url=https://www.youtube.com/watch?v=OJAoaCHdTJY]To Life - A Shoggoth on the Roof[/url]

It is through Art, and through Art only, that we can realise our perfection.