New Perk: Animal Husbandry

Started by Spiffy Has, December 04, 2011, 05:20:08 AM

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mucka1916

Quote from: Spiffy Has;266357NwN only allows so many factions to occur on the friend/hostile access. So this means animals that would otherwise be hostile to certain enemies aren't.

It's an engine limitation. I don't know if EFU compensated for it or not, but I doubt it.

Ah fair enough. Makes sense. I just assumed it was to prevent bandits always killing all wolves or vice versa to reduce lag.