Grimoire of Divination

Started by WIZURD, August 26, 2011, 01:37:31 AM

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WIZURD

High upon the shelves of Curio & Epistles a weighty grimoire sits. Brilliant black leather covers it's front and back, a a rigid and thick spine supports the book. When touched slowly runic circles begin to glow on the grimoire. Fascinating lights sparkle over the cover, gracefully turning in the runes like the flights of golden wyrms. Arcane runes for the spell school known as Divination begin shroud the cover..

WIZURD

[SIZE="3"]Divination
By Edyrm Blackhelm[/SIZE]
Divination is the use of arcane magic in foreseeing the future and comprehending knowledge.

Divination is more than a school of Magic; although it certainly is one of several arcane specializations. It is the Art of Learning. It is the path of Truth, through which the wise and learned practitioner can achieve sight beyond imagination.

Through divination we can see what was, see with clarity what is and peer guided into the unseen of what is to come. We are granted eyes beyond the physical; it takes talent and perseverance to use these eyes. The school of divination will guide you with its magical incantations to use these eyes.
Where divination seeks to uncover and explain, Illusion seeks to hide and deceive. From this we learn that the school of illusion shall forever be closed to one who walks the path of truth. Walk in the blessed starlight not in the cursed shadows.

Vision

What is vision? It is the ability to comprehend and understand that which is placed before us and around us. It is that which a diviner perfects, this natural gift granted unto us. Our weavings allow us to see the world with utmost clarity, free from the shroud of illusion. And sometimes we may find that darkness lies at its heart.

The Sight or Premonition is the use of arcane incantations and our natural born sight to divine the actions of others before they happen. This will grant the diviner a great advantage or boon should they desires to travel the unknown. Through this magic’s use the diviner shall be in a heightened sense of awareness where they may see what is present and what is to occur. For if one knows what is to come they may prepare soundly. Thus it is that a powerful mind will be amplified to a stage of clear sight and clarity that can avert disaster and even death.

Our knowledge is based upon that of those who came before us. In a way the very fact that we are scholars sets us upon the path of Divination. Perhaps this is why those who specialize in the black magic aspects of Necromancy have lost their way.

Maybe you shall be the one to learn the truth of this, reader.

Foci

There are a few items that are known to aid in the art of Divination. Crystals are known to aid the wayward diviner for through them we may see reflections of the present or far away closer. Having a natural affiliation with the earth it gives you a object to process your mental calm through and to allow your energy to centralize upon. Without a level of calm a diviner has no hope of foretelling future events to a degree of truth due to the fact emotions may alter what is seen.

Certain groups that think clear crystals when held in the light just right will show the 'path' one is to walk in life. When we walk the path light illuminates do we see what is ahead, it is when we wander blindly that we may stumble and fall from the cliff.

Crystal Gazing Balls are also used by diviners to perform Crystal Ball Gazing.



[SIZE="3"]Crystal Ball Gazing[/SIZE]


This technique is best performed where there has been significant strength in the weave or acts related to the silver weave.

If the purchase a Crystal Ball is not within your reach, a bowl of water with a Quartz Crystal Cluster at the bottom will suffice.

Light one to five candles in a darkened, quiet room. Place the crystal ball upon its stand, it should have a blue or black velvet cloth underneath it. Make sure that there are no reflections from anything showing in the ball. Should you wish to burn incense to calm the mind and stimulate the senses light them now.

Before beginning, center yourself. Gaze into the ball, it is important to not break into a stare. While you are gazing, breathe in and out slowly and deeply this shall relax your body and mind while you gaze, should you feel tension then the spell shall not work. You will feel a sense of limitless time, enjoy this moment of peacefulness and gaze into the ball. Intone softly the following incantation until the clouds form

[tface=Fraktur]"Isar locti umbrendal phatsa"[/tface]

This shall summon a multitude of misty multicoloured clouds within the ball, it is now that you begin the final phase of the spell. Intone the following then the subjects name "Fatanos" Your question for the ball should be prepared and short, speak quickly and clearly after you announce the name of the subject to the ball and the incantation "Futig ye'mar". The clouds shall shift and reveal varid things, the caster may be given a vision of a place, symbol or series of events. More common than not however is that the clouds shall change to a solid colour for a single minute.

An accurate list of cloud colours and their meanings;

Quote[SIZE="4"]
  • Blue clouds symbolize success of a chosen career.
  • Gold clouds symbolize prosperity, a steady income, and renewed romance to come
  • Gray/Dark gray symbolize ill fortune
  • Black clouds symbolize Beshaba's gaze upon them, dire times ahead.
  • Green clouds symbolize health, happiness of the hear
  • Orange clouds symbolize hidden aggression and anger, troubled emotions
  • Red clouds symbolize danger to come. This person must watch themselves
  • Silver clouds symbolize troublesome times ahead followed by a time of respite and balance
  • White clouds symbolize very good fortune to come
  • Yellow clouds symbolize upcoming obstacles
[/SIZE]

WIZURD

Natural Magic

 

 
As you know the lands hold great power. Within the earth and sky, waters and nothingness. A great cycle of life and death. Where decay and rebirth are in constant struggle. A balance must be kept. Usually this is natural but in certain times, like ymph things bump it out of order. Protectors of the land often are gifted these powers to help restore the balance. Death is the proper equalizer in this world. While life is important all must respect death. It keeps all beings that live on this material plane in check. Noone, noble rich, poor even powerful, can escape it in the end. That is why this island is dieing, death has been denied. Life cannot happen with no death. Corruption, the earth cries and it's power to us flickers out. In time the winds will even carry the curse far away to the mainlands. Or the waters, who can tell? It is all connected.
 
 
It takes great wisdom and a connection to the land itself to wield natural magic. Often places like the grove outside Mistlocke are strong in power from the earth. Some say the gods though it could be the earth itself. To connect to the earth you must spend time with it, nurture it, protect it and be it's champion. If you open your mind enough you can hear it's whispers and wants. Devote yourself to an aspect of the natural world, say the earth itself or winds. Study it and listen. Be one with it. There are many aspect, such as life itself or death, poisons and diseases even decay.
 
 
Natural magic binds the material plane and keeps it together. It is from the material plane itself. Or atleast channeled through it. It is in a sense the essence of all here in the natural world. It has the power to give life, kill, bring suffering, bring joy and love. Everything and nothing. It binds all who live on this material plane. All should respect such power but few do. Only those of the old times or wise ones do these days.

WIZURD

Arcane Magic

 

Arcane magic is the term given to the magic wielded by wizard and sorcerer. It comes directly from the silver weave which is governed by Mystra. Wizards use this raw energy for their spells, every delicate flourish, every shrill word, every painstaking rune dictates what the raw energy shall become the difference between a fireball and a light cantrip could be just a degree in the left hands flourish.
 
The nature of the weave is what you make of it. Should you be fickle with the weave so shall the weave be fickle with you. Magic is essentially law applied to chaos. The chaotic element being the silver weave and the element of law coming in the form of verbal and somatic components performed by a caster. Some spells also require a material regent to cast, usually the flow of the weave destroys the object in the process.
 
To access the silver weave it is a simple process of learning the proper incantations and ways to train your mind to deal with the amount of energy it will be exposed too. The Arcane weave is unpredictable it can effect and change the physical world around you from a subtle change that you will never even notice to reducing a mountain to rubble. The greater the spell cast the more of the silver weave you shall expose yourself too thus meaning a greater more learned mind is required.