Fur delivery, ox and reins

Started by Drakill Tannan, July 30, 2011, 04:47:17 PM

Previous topic - Next topic

Drakill Tannan

For the most part this works well, but when i transitioned to razu'ls pivy i suddently lost the rains and the ox (and all the gold ><) even though the Ox was right behind me.

Aditionally, the Ox charged towards anythign that was hositle. I don't think this is intended.

HaveLuteWillTravel

You can use the player tool to better control the ox, so that it only follows and doesn't attack anything.

meow-mix

And remember: Cows is stupid.

Aethereal

Quote from: meow-mix;252839And remember: Cows is stupid.

That little note will come to bite you, or rather ram you with horns some day.
---
'Even life eternal is not time enough to see, all the folly and despair of poor Humanity.' - [url=https://www.youtube.com/watch?v=OJAoaCHdTJY]To Life - A Shoggoth on the Roof[/url]

It is through Art, and through Art only, that we can realise our perfection.

NonExpecto

Cows aren't stupid. They're just curious.
 
Real cows will run up to something that comes into their territory, have a look, then go back to what they were doing again.

Relinquish

I've had the thing get stuck on the staircases also.

NonExpecto

I'm wondering wether the above post as a joke.
 
Seeing as it's a science fact that cows can't descend stairs.

Relinquish

Well, the most common route has "stairs"

xXCrystal_Rose

I'm just utterly confused by this new system for the quest, and don't think I'm going to risk another 400 gold to find out. The ox never followed my character, so just despawned while still inside the leatherworkers room.

Drakill Tannan

I'm not loosing another 400gp to find out either. When it gets fixed, somone let me know ;)

Johannes

The ox is designed disappear at transitions SOLELY if it is at a distance greater than RADIUS_SIZE_GARGANTUAN from your PC. Here is the code which checks distance just to drive that point home:

Quoteint PCIsNearOx(object oPC)
{
[INDENT]   float fDistance = GetDistanceBetween(oPC, GetLocalObject(oPC, VAR_OX));
  return (fDistance > 0.0) && (fDistance < RADIUS_SIZE_GARGANTUAN);
[/INDENT]}
And here is how it is evoked:

Quoteif (!PCIsNearOx(oPC))
{
[INDENT]SendMessageToPC(oPC, "You strayed too far from your ox!");
KillOx(oPC, GetItemPossessedBy(oPC, REINS_RESREF));
[/INDENT]}
Drakill Tannan, if this extremely simple piece of code failing, then it must clearly arise from a Bioware NWScript bug. Thank you for reporting this to us. As a bug in such fundamental code has such disturbing and broad consequences on our server and servers everywhere, the resolution of the issue will receive my full investment of time and resources, the time and resources of other players, members of the EFU DM team and certain associated members of the NWN community. Please present yourself to me at the earliest possible opportunity on IRC so that the issue can be dealt with at once.

As the perception script has been stripped, it is peculiar that it is attacking on sight. I think that you must be referring to the ox rising to your defense when you are personally attacking something. It is more challenging to remove than simply disabling a certain AI script, and so this aspect is presently a work in progress.

Quote from: "xXCrystal_Rose"I'm just utterly confused by this new system for the quest, and don't  think I'm going to risk another 400 gold to find out. The ox never  followed my character, so just despawned while still inside the  leatherworkers room.

Not only am I utterly perplexed by your unprecedented claims of your ox "henchman" not following your PC, this is extremely unclear. Can you please be more specific about the events which conspired in

xXCrystal_Rose

When accepting the quest it spawned the ox right next to my character in the room. I walked through the door to exit down into the market to lead it out, but the ox never followed me through it; as soon as I stepped through the doorway it despawned.

Talir

I oversaw a clean delivery that happened without problem. There may be a problem with the ox not following you properly, so I'd like to see one of you do the exact same that caused trouble.

Drakill Tannan

Do NPC henchment stand still when your PC moves if your conection is laggy?

xXCrystal_Rose

Well, the first time I tried to do this it was bugged, so I have never tried it since it was changed. Now I just tried it for the second time and still bugged. As soon as I went out the door upstairs of the market it despawned the ox. Nothing I could have controlled, just out the door and bam, there went the 400 gold, which is quite a hefty ammount to just lose to bugs like this.