High buildings

Started by tooh, November 13, 2008, 10:10:08 AM

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tooh

This is more a excuse than a claim, but I always got bad times in the portions between any high buildings along EFUA.

My mouse wheel is over sensible and refuses to give me a correct or usefull amount of zoom and when I try rotate camera, always got a full screen perfect brick-rock wall, but not is time for wallpapers and some effects got me crashed too.

Maybe my mean lag of > 250 ms cause all those amazing "holes", but someone can give any tips or tricks ?

- I'm was in a hold person trance, give me clairaudience/clairvoyance and haste my connection!-

Relinquish

Lower your graphics, use the arrow keys to change camera angles if you are in that camera mode.

Monkey Magic

Maybe under Hide Second Story Tiles option choose "Always" (I think it's in the gameplay section but it might be video or advanced video - look around!)

Xorisai

Quote from: Monkey Magic;97244Maybe under Hide Second Story Tiles option choose "Always" (I think it's in the gameplay section but it might be video or advanced video - look around!)

Unfortunately, some of the newer tilesets - the new castle rural one in particular - don't seem to respond to this setting.

synaltern

I agree that those unresponsive-to-second-story-hiding buildings can be annoying at times, but overall I like the look of them.

There is a viable solution similar to what Relinquish posted, if you want to try it. I move using the mouse almost exclusively, and have the camera on wasd. When working around those buildings, its a quick fix to go to a top view mode (move camera up, for instance, no switching camera modes), or to hold down the mouse button for that little arrow that directs motion.