Enchantments Versus Race

Started by TheImpossibleDream, January 08, 2010, 01:43:28 PM

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TheImpossibleDream

It would be nice if there were an expensive vendor that provided such enchantments.

What kind of enchantment?

+1d4 Elemental or Physical vs Race

or even

+1 Attack Bonus vs Race

Why?

At the moment in efu certain races are favored due to what they offer in a low magic setting. Example would be the most powerful of all races human.

Humans are great at every class thanks to their base 8 in every stat and gain one extra feat which is a massive boon. Similarly dwarves get a huge array of benefits for our setting massive ac vs giants and saves vs poison, disease and magic.

As such having a weapon enchanted against these two races would prove more advantageous meaning there will be many such weapons giving these races a harder time to match their advantages.

Isn't that a little powerful for the setting?


No. There are plenty of items heavily enchanted against elves, halflings and gnomes so I would not think so. There is also a weapon enchanted against humans but unlike say the anti-halfling or anti-elven weapons the weapon base is considerably weaker. All of these drop very commonly on certain quests in efu:a.

If it were to be implemented how do you think it would work?

Vendor sells expensive no damage weapons for 1000 gold each call them Masterwork or Ornate weapons. Same vendor enchants the weapon with the desired enchantment for a further 1000-2000 gold removing the no damage function from the base weapon and adding the enchantment in its place.

Thats all for now. Maybe it's a lil much. But it's been stuck in my head for a while I just wanted to throw it out there.

Egon the Monkey

There are plenty of weapons enchanted vs humans if you can find them. I've seen a kukri, dagger, shortsword, club and handaxe that I can think off off the top of my head. I'd say a disadvantage of humans is that they are a large pool of targets for weapons like that and the fact that so many rangers are FE Human.

Also, the other weapons with stuff like +vs elf are good, but there are fewer elves/gnomes/whatever about, limiting their effective usefulness. Whereas humans are massively more common, and occur as enemies predominantly in the higher level quests and more dangerous random encounters. A +1d4 Cold or Physical vs Humans greatsword would be worth it for spamming Coral Cove and Vrazdn as much as PVP power,

I'd be seriously against unlimited custom weapons as you could get a +1ab vs Human Scythe or something equally PVP-horrific. IMO, if you can get weapons with +1 vs a common race they shouldn't be an optimal weapon. That way if you want free blur-busting you have to use something not necessarily favoured by your PC. To that way I agree with you but coming from the opposite direction. That the exceptionally good vs Halfling/Elf weapons that exist should maybe be weakened a bit.

You can get already get light weapons to get +ab vs most things, and there's some incredible weaponry vs Lawful. The cost is having to haul round a back of spare weapons rather than having one you're specced in. Freely available +1 vs your choice on anything would also take away somewhat from classes that can cast Magic/Bless Weapon for +1 on their favourite weapon. What we could do with are a couple more light weapons vs Dwarf, and definitely some weapons with dmg or AB vs Halforc. Never seen any.

Since ranged weapons have such a hard time vs DR here though, Long and Shortbows with an option to add a race bonus on would be very handy. A vendor who only sold say Simple weapons and tridents wouldn't be unbalanced either.

Egon the Monkey

There are plenty of weapons enchanted vs humans if you can find them. I've seen a kukri, dagger, shortsword, club and handaxe that I can think off off the top of my head. I'd say a disadvantage of humans is that they are a large pool of targets for weapons like that and the fact that so many rangers are FE Human.

I'd be seriously against unlimited custom weapons as you could get a +1ab vs Human Scythe or something equally PVP-horrific. IMO, if you can get weapons with +1 vs a common race they shouldn't be an optimal weapon. That way if you want free blur-busting you have to use something not necessarily favoured by your PC. You can get already get light weapons to get +ab vs most things, and there's some incredible weaponry vs Lawful. Freely available +1 vs your choice on anything would also take away somewhat from classes that can cast Magic/Bless Weapon for +1 on their favourite weapon.

Since ranged weapons have such a hard time vs DR here though, Long and Shortbows with an option to add a race bonus on would be very handy. Nor would a vendor who only sold Simple weapons.

Ebok

+1ab verse anything should not be graspable by anyone with a DM involved, or the item being pre-eixsting. Those cut through spells, damage reductions, and provide to much power for any one weapon to be arbitrarily given.

+1d4 damage is too high for this server. 1 damage, maybe. But even then I don't think more customizable item enchantments are a direction this server should move towards.

Portal Rat

Um, Ebok, those items already exist and can be obtained from quests.

ScottyB

I'm rather fond of human supremacy.