Latest Update: Colonists

Started by Blake the Boar, August 07, 2009, 01:30:26 AM

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TheWastesAreFrozen

Quote from: Verybigliar;139747Well, Thomas. If your connections ping is, lets say near 200, and efus connection goes with 80, you're going to lag because you can't reach as fast as it does.

Now on server where there is high ping, it's closer to yours, so you don't seem to lag. Now this is only my speculation, can be wrong since I am not that much of an expert.

Ping is just a time frame that measures how long it takes to communicate with the said server. Real 'lag spikes' come in when packets start getting lost in the expanse of routers they pass through, although a high ping can create a similar effect as well.

The only problems I usually have on EFU are with things that seem to be server side related. Monsters jumping about and slow response from AI for example. These things happen more often with the length of uptime and previously when massive events were happening. These days with the removed party system it seems to have been resolved almost completely.

Verybigliar

On this matter, I am curious, what kind connection do those people have that experience these issues?

Pup

I have a horrible computer, and I just turned all the graphics down.  Runs fine.
"So what else is on your mind besides 100 proof women, 90 proof whisky, and 14 karat gold?"
"Amigo, you just wrote my epitaph."

"Maybe there's just one revolution.  The good guys against the bad guys.  The question is, who are the good guys?"

~The Professionals

SanTelmo

At least the huge amount of NPCs is not going to help your game/server run smoother. Although I think this is a very cool thing, some of them could be removed as they tend to say the same rumours? (I don't know the script behind this so they could as well just random what they say)
"EFU is a romance server now" -Vlaid

"Some people just gotta be killed" -Gip