Ranger Tracking

Started by prestonhunt, March 26, 2014, 09:47:59 PM

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prestonhunt

I'm noticing that it wont pick up any blue NPCs, for example Rothe, Lone Travellers, Duergar Merchants, and the like.

Additionally, I think it may be time that you fine folks reconsidered your past decision to exempt player characters from being tracked, and looked towards just punishing those people that exploit it as was happening before it was changed in EFUA.


P

Witchcraft

Fully support the second suggestion, at least for a probationary period. The playerbase has matured immeasurably since that change was made, and it punished the majority of us at the time who were using it defensively along with the minority who used it as radar for griefing other PCs.

Howlando

And how can it be used legitimately? Presumably tracking is, well, detecting tracks as they move along the stone. In practice EFU "tracking" would just tell you if a PC is in an area, but not whether or not they've been walking on a particular spot.

In a PvP situation I think it is better to just rely on a DM watching/monitoring and telling the tracker PC in which direction to go in order to follow a target PC.

Or someone could script a better way, but I wouldn't hold your breath on that!

prestonhunt

The actual bug portion of this bug report remains.  Cant track blue NPCs, which includes Rothe.

Dredi

I recall a server implementing a particularly extensive system of tracking which allowed tracking properly requiring a player to have stepped somewhere for you to track them there - I believe that it worked in a way similar to the Rothe caravan tracks, leaving behind you invisible markers which the tracking tool then effectively tracks and the carry weight, skills, etc effecting the depths of the track at that individual time.

This would be fairly time consuming to implement I imagine mind.

but no, classes getting a player radar which can be activated once every second and detects most players would be bad, very bad.

Paha

It is in theory possible to make proper tracking script, I've considered it few times, but it's a real pain in the ass to design, script and test for bugs / lag possibilities and then get into working shape to actually put in play.

At minimum if I started working on it 24/7 on any spare time I got, it would take me probably month or two to get in a shape where I'd have done all the necessary, and during it I would not likely have any motivation or time to put into bug fixing or setting new content or anything else.

In short, don't hold your breath. It's not a very great interest to me.

Yugen

So not worth it. Rangers are great already, without a guaranteed gank radar!