Mace to be Martial

Started by thegn, December 25, 2023, 02:50:54 PM

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thegn

Since light flails have been moved from Martial Proficiency to Simple Proficiency, I think there's no real need for two 1d6 bludgeoning weapons that both crit at exactly x2 with a threat range of 20. It's sort of redundant and I think maces are too cool of weapons to be this sucky.

I propose that maces be moved from Simple Proficiency to Martial Proficiency and to occupy a space as the bludgeoning version of a hand-axe as a 1d6 bludgeoning weapon that crit at x3 with a threat range of 20.