Exploration: Scout Rogue & Rangers

Started by thegn, December 15, 2023, 01:28:56 PM

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thegn

The option of some perks (like the nomad barbarian) being able to open up explorables alone is an exciting aspect that really leans into the roleplay of an experienced traveler, able to traverse dangerous ruins and pits that others wouldn't be able to without some help.

I think this same feature could be added to the Major Perk for Rogue called "Scout", and possibly as a bonus to Pure Rangers at level 8 to add an additional incentive to pure class over a multiclass for ranger. I think not only would this feature fit very well thematically (a professional scout and ranger should be as good at traversing the wilds as a ranger), but also would be a much-needed bump in the power of both of these classes/perks.