Spike Growth

Started by Jasede, January 11, 2014, 10:20:37 AM

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Inquisitor

This spell has already been nerfed before- where there was no reflex save and it did last a very long time. Now there is a reflex save to avoid being slowed. It's almost not worth using unless you can ensure people are going to be stuck in it for two saves to ensure the movement penalty has a better chance of being applied.