Leaving the server

Started by Dwarflord, December 12, 2013, 04:03:28 AM

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The Old Hack

My very first serious character on EfU was a former slave who would do anything to not be enslaved again. When fate finally caught up with her, it came in the form of a trial where she was sentenced to slavery. She managed to plea bargain for execution instead. It was an awesome end to a character I loved.

But sucky endings do happen, and unfortunately the only thing I know to do about them is to grit my teeth and try again. Mind, sometimes I need a break when a character has died in a particularly sucky way and then leaving for a few weeks or months is perfectly viable. Just please remember: a sucky death is not necessarily anyone's fault nor caused by malice and even if it happened under dubious circumstances the very large majority of players and DMs are dedicated to fair and decent play and will do their best to give your next character a good start, middle and end.

This server is ultimately a cooperatively told story created by DMs and players alike. We all want a good story. Sometimes someone stumbles but they usually get to our feet again and the rest do their best to help. I'm sorry to hear you are leaving but if you do decide to come back I am certain you'll see more than one helping hand.

Regards,
~tOH.

Pool

As someone who routinely makes complaints about EFU's setup and how certain parts play so much more like a extremely competitive MMO than an RP environment, I'd say wait on that decision.

Yes, there are certain things that seem to make very little sense, often to the point where it's ground shatteringly absurd. Yes, there are a lot of things you have to do mechanically to interact with the setting's story, but I haven't encountered any other server that tells a story quite like EFU.

There's a /lot/ of undesired content, but if you're willing to pick through all of that, you'll find that there is something fun.

Big Orc Man

Out of curiosity, Pool, what elements are those that you feel contribute to more of a competitive MMO feel and less of an ambient RP feel?

Pool