Insect Summons

Started by InsectPlague, November 24, 2017, 04:57:21 AM

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InsectPlague

This is a little soon, but can we please have the fire damage added back to insects, because as it stands, every benefit they have, other select themes have and then some, not to mention insects damage was horrible to begin with making magic fang a necessity to make them work, now insect theme is pointless without it, and those who have it, do pretty much 1 damage to various spawns, when with the fire damage you could at least do 2 points (wow, that's a lot, i know)

If they can't have the fire damage, can we please add see invis to them, as a swarm of insects have other sensory means than just sight. Or perhaps, remove the -3 to damage they do, since they do a wopping total of 1-3 -3, the higher tiers of insects being the only useful ones with higher base damage, and even then, compared to other themes this theme is completely under-powered. I'm not even sure why the fire damage got removed in the first place, as the argument of magic is null when you look at other themes a druid could have and then they do much more (like fire elementals with their combust effect) and you can throw magic fang on them. As a summoner, removing the fire damage just made me near useless with my only source of real strength being a caster focused druid. That fire damage I relied on pretty heavily when  combined with magic fang to be effective at all

InsectPlague

Literally even with the fire damage and magic damage the only way to make these summons effective was to pour all of your spellslots with GSF: conj into them to summon as many as possible, this theme was near terrible to begin with, now its just plain near useless. Insects theme is unique, it has some definite perks that make it nice, but compared to other themes you can't just summon a few and be good as a summoner, you have to really swarm as many as you can, and when you do, its quite effective, but far from overpowered. Please make insects theme viable again.

zDark Shadowz

I'd offer more appropriate suggestions but I'm not sure what the insect theme is like at all so these could be covered already..

Queen's Swarm, set of bee like creatures with 50% concealment and regen (ie the queen is there breeding more to recover) On hit poison or ability drain

Cockroach soldiers (spell resistance maybe some damage resistance to bludgeoning/newspaper rolls)

Spitting Fire Beetles (fire bolt attack modified to scale with the expected 'level' of the summon rather than default), fire damage on fangs)

Those worms from the moth quest.

Kind of generally variable summons for tactical choice. As I said I don't know what the existing theme is like and it'd be spoilers if I was told but if the OP is only concerned about 'fire damage' then I assume they don't have unique tactics from conjuring and organising specific summons?