Barbarian Rage

Started by Valo56, May 26, 2016, 03:55:15 AM

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Valo56

Random idea. Maybe not desirable. It may well be more trouble than it's worth, but I think it would be an interesting change.

Conceal the player's health while in rage. Similar to the subdual system where any damage taken is immediately healed so someone doesn't die, keep the Barbarian at full health (or whatever health they were at) throughout the rage. Taking damage over a certain threshold (they reach -10, or perhaps some even lower number) kills them, and when the rage ends, they are dealt the sum of the damage they took, minus any damage they healed (which may be enough to bring them down to -10 or lower as their CON also lowers).

The Barbarian doesn't even flinch when struck in combat. Only later does he realize he has a spear lodged in his gut.

zDark Shadowz

If this were to be implemented, the CON bonus of rage would be negated so as well as the hidden HP you'd have to make sure all CON based skills are increased and the fortitude save increased in the correct proportions to the strength of the rage.

Personally though I like the idea of a barbarian fighting to his last breath, standing until his last moments at his physical peak before succumbing to his wounds if left untreated..