Special items

Started by Letsplayforfun, July 04, 2015, 12:19:28 PM

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One_With_Nature

I really like what was done on the Pirate Kobold quest where the loot seemed to have random generated +skill stats. I would really love to see this if possible on any/all quests if this is possible - as long as its within keeping with said item. I really enjoy these small variations on skills, sometimes you will find something that's perhaps better then average for your PC or you might find something that pants.

More Exotic wandering merchants or exploreables with merchants. Even with just fun items. For example you could have some bat shit crazy wizard selling potions of unpredictability / maybe 1 Chaos potion in inventory / Harp of pandemonium etc etc.. themed merchants are the best.

xXCrystal_Rose

Light gems! Similar to the gems you can socket into equipment to make it glow various colors, except these are personal! Break the gem and cause yourself to glow that gems color, like a certain mushrooms effect. Maybe also unstable light gems which are thrown for the paint bomb effect.

xXCrystal_Rose

Archaeology checks at distant and obscure locations, like the one that was in Nebezzdos. Little thematic things. Perhaps one deep in the Arena of the machine or abandoned baublium mine, one in the Plains of Dread or even rarer more dangerous places in the lowerdark... one in the shroomstalk or at Shaggaland. One underwater in the hidden pond. More fossils in the mudmen quest. Little things thematic to certain mysterious places that might give clues to archaeologists trying to learn more about these locales and their secret pasts.

Heart Of Oak

100% self serving. A Flaming throne from the plane of fire which is perhaps deployable.

xXCrystal_Rose

Glammer Mirror.   You look into it, but the reflection that stares back is not you! Your appearance changes to that of a random monster for a period of time. Maybe until rest or whatever is convenient. Could be a goblin, could be a dryad, could be a minotaur. Who knows! No ability adjustments or anything, just appearance. A glammer!

astroknave

Wand of Mirror Image ~ though the exact spell on this wand has been lost to time, there exists a few charges remaining in this ancient device.

Creates a illusory copy of your character which can be used to distract or trick a foe.

Random_White_Guy

How about a throwable item just called "BEES!?" in all caps with the punctuation which is a jar when throw releases a low level version of the insect summon spawn.

Because hey throwing a jar of bees is a great distraction.
[11:23 PM] Howlando: Feel free LealWG
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[1:34 AM] BigOrcMan: RwG, a moment on the lips, forever on the hips

Vlaid

QuoteIllusory Decoy

Use on yourself, around five copies of yourself appear around you that run in random directions, some appearing to drink potions or flee.

QuoteMalleable Lightstone (could be altered into something else if this doesn't fit the RP of what they are)

Use on yourself and it will record the next 1-3 things you send through your chat bar and make into a lightstone using your character's current avatar as the image with the name of "Unknown Male/Female Race" as the name.

QuoteEar Trumpent

Use on yourself and temporarily allows you to hear all text whispered within a certain radius.

QuoteDecoder Rings (could use a better name)

Comes in pairs of two rings. Use the ring and a sending-like dialogue opens up. After sending the text it will be 'sent' to the other ring as a sending only they can read. All sendings sent or received from one ring to the other ared store in a dialogue option (which can be heard in the actual voice+name of those sending them so they are not without risk) menu in the ring accessible via a unique use type of thing. When receiving or sending a message in such a fashion a very visible/audible vfx is displayed making it impossible to send messages or receive them discreetly.

QuoteFaerie Fire Dust

Throw at a target/area. All targets hit by it will be rendered visible at all times despite stealth/invisibility/darkness for a period of time. (or just make sparks of revelation do this)

QuoteStatic Charges

Use on self, anytime you are stuck by a melee attack both you and the target are hit by the effects of geedlees. Only lasts a certain specific number of hits.

QuoteExplosive Impact Oil

Whenever you are stuck in melee a low damage fireball explodes around you and anyone that fails a reflex save has a persisting combust effect applied to them (ending on another reflex save as usual).
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astroknave

Sound decoy - when used it sounds as though someone is buffing.  Haste, clarity, barkskin, endurance, bulls, pfa, shield, divine favor.

astroknave

Painful Tacks ~ when stepped on these tacks cause you to cry out in pain. Walking in these caltrops cause a temporary move silently penalty on failed reflex save.

WriterX

Robe of Rot - This magical robe appears to be highly enchanted, but its wearer appears to slowly rot away. The longer the robe is worn the more it consumes the person in question, and it is not so easily removed...

Not sure on the buffs it would offer, but for every IG Hour the robe would "Drain" 1 point of: Strength, Dexterity and Endurance. The Robe is also cursed, so only a Remove Curse would allow the user to take it off. The effects of the Rot can be removed by using a restoration spell (in essence, fighting back the rot), but even when a character is restored he would once again begin to rot. If the character is killed by the robe (Strength, Dexterity or Endurance fully drained) they are transformed into an Abomination (NPC that is hostile to everything around them).

Similar to above.

Robe of the Stars - A robe that appears to be alien in appearance. While it hold many secrets can its user control it and not lose his sanity?

Either for a Sorcerer or Wizard, the Robe has a number of properties that can be activated (not sure what they could be). However, each time they are activated the user is exposed to the alien magic of the stars and must take a will save. If it is failed the user permanently loses one point of Wisdom, and if the character "dies" (loses all of his Wisdom) because of the robe he turns into a Raving Madman, hostile to all.

Sankis

Similar to the robe idea:


An Ancient, Pallid Tome - 1/day Identify, single use (or charges?) of legend lore. Using the book forces a save vs will. If failed, the character temporarily loses a good bit of wisdom. If able, make it have the properties of a drug where you can get addicted to using it.

Also it's bound in human skin but that should go without saying!

Oskar Maxon

Quote from: Sankis;436790Similar to the robe idea:


An Ancient, Pallid Tome - 1/day Identify, single use (or charges?) of legend lore. Using the book forces a save vs will. If failed, the character temporarily loses a good bit of wisdom. If able, make it have the properties of a drug where you can get addicted to using it.

Also it's bound in human skin but that should go without saying!

Because human skin is not aberrant, so RALLICK DESS RITUALIST is okay with it. ;)

NothingGoldCanStay

One of Seven : An item, that when used will summon a random blueprint from a 7-creature pool. The creatures you can get from the item are pretty powerful, but come at a personal sacrifice.

They are: Wrath, Greed, Sloth, Pride, Lust, Envy, and Gluttony


Wrath: Comes in Confused, and will attack anything in its path.
Greed: Will take a random item, or your gold.
Sloth: Will cause you to be slowed until your next rest.
Pride: Will give you a minus to your FORTITUDE
Lust: Will give you a minus to your WILL
Envy: Has a chance to spawn in hostile.
Gluttony: Will change your phenotype to fat.

Cruath Quasith

Secured Package
A container that has a unique power to add/check/remove a seal/trap. It's armed by casting a spell on the bag or using thieves tools on it, and triggers when someone opens it without disarming it.

Cursed: Spellcaster owner casts Curse on the bag. Checked and disarmed with lore and spellcraft.
Locked: Owner uses thieves tools on the bag. Checked and unlocked with open lock or crowbar item.
Trapped: Owner uses acid trap on the bag. Check and disarmed with Disable Trap. If triggered it destroys the items in bag.
Secret: Owner uses a wax seal item on the bag. Checked and opened without ruining the seal with ????. Message shown when opened and seal is broken beforehand.

Can be used by players or randomly spawned in quests/events to contain loot, potions, or nothing at all.