New Perk MegaThread

Started by Kinslayer988, January 09, 2013, 03:49:07 AM

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Kinslayer988

May this be used as a center for perk concepts for any class. Make the perks mechanically reasonable, flavor based, and explore the different paths to be taken with each class. This is to help the DM team further expand what classes are currently had, as well as help with a possible line of new class perks.

(I myself am hoping for rangers or monks to get next flavor/perks/etc)
<SkillFocuspwn> no property developers among men only brothers

Kinslayer988

Poacher (Ranger)
Be you a Amnian hunter in Maztica, You have known nothing in your life but the thrill of the hunt. You do not care about the animal you kill. You hunt them to extinctiom, wearing their pelts as trophies. Bringer of meats to the people, slayer of fowl beasts, the enemy of a druid. (Effects will be null if wearing medium or heavy armor)

1. Animal Empathy disabled, tracking, +3 Wilderness Survival, 10% movement bonus in wilds
5. Animals/Beasts now give an extra meat/fur when you harvest it (or you get both fur and meat when you harvest a single animal), +3 ac vs beasts/animals, 15% bonus speed in wild
8. +2 Ab (added to FE) vs beasts/animals

Beast Master (Ranger)
In civilizations past, men learned to tame animals to better the existance of men. It takes a man with as must strength as the beast he is training. Be you a circus player, a renowned huntsman, or a watchman of the guard with his hounds, you have learned to respect beasts. (Disabled in heavy armor)

1. Tracking, animal companion disabled, +3 set trap, +2 AE
Token of (Beast's name) I:
You have the ability to summon this beast 1/day. Pretty much an animal companion.
5. + 4 AE
Token of (Beast's name) II: Same rule as first token
8. +6 AE, The bonuses from favored enemy are passed to your beasts
Token of (Beast's name)III: Same rule as first

Idea is to have a small pack of animals under your control with bonuses. This could be done in multiple methods. The top two I see are:
1. Three different stones, with a different beast
2. A single stone that you pick that lets you summon similar to the summoning themes.

Such beasts could be:
Hunting Hound
Jaguar
Wolf
Bloated Rat
Etc.

I feel like the perk is too complex to be done IG, or so much work for one class
<SkillFocuspwn> no property developers among men only brothers

derfo

Anyone is welcome to suggest perk ideas if they want, just realize it is unlikely that they will be used or accelerate our process.