Withering VFX

Started by Howlando, November 16, 2012, 12:21:20 AM

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el groso

Up until now I was using the override appearance.2da that removed the glowing from creatures (or characters). It's always been good for me, making the game look less 'gamey' without a lot of glowy blue and red things. However, the downside was that I could not see if someone had blur or was just sneaking or with displacement. I could live with that, but now I removed this file so I can see the green people. There's a problem though, this override was intended to remove the weird glow on scaled creatures. Now sand spiders have some sort of "visible glowy aura" and any other scaled creatures will. Does anyone have a solution for this?

Zoe

Question! When you become moderately afflicted and begin to glow slightly, are you actually glowing as in, through your armor, or is it meant to be more of an unhealthy green pallor which can be covered up by simply covering exposed skin?

Guttersnipe

I'm no authority, but it seems to me that it should remain exactly what you see ingame, as in it's impossible to hide. Otherwise you're going to have people trying to emote that they're all covered up and their Withering is hidden, which will cause all kinds of confusion on how you're supposed to be reacting.

Howlando

Yep, no hiding withering.

Zoe

ok! thanks was just wondering.

ThisIsWonderland

Apologies for the thread necromancy:

Has the cloud-of-flies visual effect been removed from the heavily withered stage?

I ask because yesterday I saw someone who was heavily withered but I didn't realize it till nearly the last moment. As far as I could tell, the only visual difference between moderately withered and heavily withered was one or two darker shades of green.

Guttersnipe

It only appears at the worst stage now. Very dark green and flies means soon to be a H'bala thrall. If you see flies but no green that's another disease, or maybe just filth.

ThisIsWonderland

In that case, is the difficulty distinguishing between moderately and heavily withered intentional?

Guttersnipe

It isn't hard. Moderate is light green, heavy is really dark green. I think it's actually pretty clear just by looking. When people are heavily withered you really can't see what color they're wearing...they're just all dark green.

ThisIsWonderland

Guess I initially mistook the darker shade to be the darker armour/clothing beneath bleeding through.