Disable Mechanical Requirements on PrC's

Started by Organized_Chaos, September 03, 2012, 02:46:02 AM

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Marlin Silice

Love the idea, could allow for some nice characters, like:

-A strongheart halfling defender of his shire (Dwarven defender)
-A halfling knight slinger skilled with shortsword and sling (Arcane archer)
-A neutral or good aligned agent of justice, either divine or merely mortal, like a halfling acting for Bandobaris (yes, i only think of halflings.. they kinda need their own PrC.) or a spy/assasin of red knight (Assasin)
-A marksman specializing in crossbows (Weapon master, assuming the bonuses could be tweeked to work on ranged weapons)
-Something similar to the elderich knight when a spellsword sorcerer becomes a divine champion.
-Or a sorcerer that becomes a force of destruction within his fiendish cult becoming a blackguard.

etc.

River Walker

I love this idea if for no other reason than that it allows a fighter type of class to get the Detect Good Blackguard ability at some point in their career before reaching level 9. That 5 ranks of Hide requirement is the stupidest thing ever.

Marlin Silice

I just had an idea, why not remove the PrC's alltogether and instead award them as perks?

Spiffy Has

Quote from: Marlin Silice;301506I just had an idea, why not remove the PrC's alltogether and instead award them as perks?


Separate thread plz.

Heavyfog

Eliminating the mechanical reqs on PrCs sounds awesome. I hate the idea of building a char to (hopefully) get a PrC. It should be more about the RP and possibilities as EFU has generally stressed. A fine idea indeed if implementation doesn't require a PhD in Comp-sci. :)

Marlin Silice

Quote from: Spiffy Has;301548Separate thread plz.

Well, it's actually a suggestion on how to implement the OP's suggestion so....