Pure barbarian perks

Started by TeufelHunden, February 04, 2012, 09:55:19 PM

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Brimstone Sermon

Right now, 'Barb classic' is really good because all the bonuses are nonmagical unremovable buffs that stack with everything else. I'd argue that they're probably a little too strong if a PC can stack up some DI loot an CHA buffs, and this might be a time to reconsider them. Assuming then that alternate barb lines have have the same penalties for low CHA but different rage and level bonuses:

Bane of the Perverse (may not be Faithless)
"You bear a deep and unrelenting hatred for those things that are neither of one world or the other. Creatures more animal than man, beasts touched by the Realms of Madness, or the undying minions of corruption. Someone up there clearly agrees it's a worthy cause"
L1: +1 Mind Saves
L5: Favoured Enemy: Shapechanger, Undead
L8: Favoured Enemy: Fey, Outsider, Aberration.
Rage grants the following bonuses to equipped weapon:
  • 1/2 CHA bonus in AB vs Shapechanger, Fey, Outsider, Undead, Aberration.
  • +1/4 of CHA Bonus in Divine Damage vs Shapechanger, Fey, Outsider, Undead, Aberration.


Elemental Fury

"Your emotions tap some latent power of the elements within you, or maybe the favour of an elemental patron. Regardless, when you give in to your rage, you become a literal force of nature."
L1: Summon theme overrode to chosen element, 5% immunity to chosen element.
L5: 10% immunity to chosen element, 5% weakness to opposed element
L8: 20% immunity to chosen element, 10% weakness to opposed element.

Rage grants:
  • +1/4 CHA bonus AB
  • +1/4 CHA damage of chosen element.
  • +5 DR against chosen element
  • +1 AB vs Elemental
  • Elemental visual effect on wielded weapon
  • 30% weakness to opposed element.


Champion of Freedom
(Chaotic Good only)
"There's those that face evil with a pure heart and an unbending will to uphold the law.  That's not for me, son. Where there's laws, there's craven scum like Banites that hide under them. Men don't need shackles, they need a conscience."
L1: +1/2 CHA bonus to all saves, Detect Evil, Fear Immunity.
L5: Cure Serious Wounds (5) 1/day
L8: Bless Weapon 1/day
When raging, gain the following:
  • +1/2 CHA Modifier Divine Damage vs Evil
  • +1/2 CHA Modifier AB vs Evil
  • Immunity to mind spells from casters of Evil Alignment.
Restrictions
Must obey the following code:
A Champion of Freedom must be of chaotic good alignment and loses all class abilities if he ever willingly commits an evil act.  Additionally, a champion of freedom's code requires that he respect  individual liberty, help those in need (provided they do not use the  help for lawful or evil ends), and punish those who threaten or curtail  personal liberty.

This is basically the Paladin of Freedom variant, but rather than divine spells and Smiting they get a rage with similar effects. I'd love to see it in to really show that Good doesn't have to equal lawful or honourable.


[edit] added this one:

Frenzy
"You don't strike that much harder in a rage, but damn, you're fast."
L1: +1 Reflex
L5: Improved Initiative
L8: +1 Reflex
 
Rage grants:
+1 Attack per round
-5 AB
-5 Damage
+1 AB and damage per point of CHA bonus

I like the idea of this one, but I'm worried about it getting ridiculous with damage buffs.

Spiffy Has

Those are excellent!