Lizardfolk invasion

Started by Staring Death, July 19, 2011, 11:34:49 AM

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Staring Death

They only spawn as a pair, meaning that there always was only one axe thrower and one decay trooper. A new one would only appear once we slain one of two!

Juzza

Granted they were killed quite quickly but this was indeed the case with the exception of the Warlord making three.

Equinox

Perhaps it may be better to move them to the bridge and increase the spawns?

Mort

No, there was a bug. There should have been roughly 6-7 at a time. I'm not sure what caused it however. More information would be helpful.

Staring Death

I'm afraid I'm not sure what additional information I can add. They spawned at the transition, and we killed them nearby. One decay trooper and one axe thrower. When one was killed, it was replaced by the same type of lizardfolk. None spawned out of that cycle, except the boss at the end.

Mort

Were you here from the start? Or did you jump in?

Staring Death

When I arrived, one lizardfolk was attacking the NPC near the bridge on Mistlocke's side, and the axe thrower was somewhere near Muskroot's tower.

A few PCs were in the crossroad area at the time, and one or two were trying to help the NPC.

Mort

That helps! Thanks!

Caster13

An orc invasion that just happened 5 minutes ago (approx 6:30 PM EST, 22 July) only spawned 1 shaman, 1 warrior, 1 berserker, and 1 hunter.

None others were spawned after those four were killed.