EFRS Discussion

Started by Howlando, October 18, 2008, 01:21:27 PM

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p00d33m

About the Faction post which probably originated all this, I have learned a interesting american farmers expression today: "Hope, spring is a turtle."

About being upset and angry, doesn't make sense, bottom line it is a game period. If you are not happy please don't spread it among those who really enjoy and contribute to this "awesomeness".

Think I already said that ;)

Mort

Quote from: Thomas_Not_very_wise;93633Are we able to view banner points?

No. Although, we will give feedback and perks may be coded based on the banner's ranking with certain groups.

QuoteSeeing as I'm playing a character whose long-term goal is to become world-famous, how can I best take advantage of the EFRS to that end? Should I apply for my own banner? Or can I remain independant and work on building points with as many of the other banners as possible?

I'm still not entirely clear on how the system works.
This is something else! You join only one banner and become a representative of that banner or philosophy in the eyes of others during specific events. I'd suggest re-reading the post. There is a few concepts that seem ambiguous at first but make sense once you familiarize yourself. For example, banner and demographic group are different.

Banners can be specific, goal-oriented, npc or pc led groups.

Demographic groups are vague, unrepresented NPCs group that populate the area that have self-serving goals (for example, the scholars or researchers of the Ziggurat, the Fishermen, hunters or farmers, etc.)

JackOfSwords

Quote from: p00d33m;93650About the Faction post which probably originated all this, I have learned a interesting american farmers expression today: "Hope, spring is a turtle."

Er... I think that's, "Hope springs eternal."

Ommadawn


p00d33m

Quote from: JackOfSwords;93685Er... I think that's, "Hope springs eternal."


"Could be" but you got the point ;)

chezcaliente

Quote from: Mort;93652Banners can be specific, goal-oriented, npc or pc led groups.

Demographic groups are vague, unrepresented NPCs group that populate the area that have self-serving goals (for example, the scholars or researchers of the Ziggurat, the Fishermen, hunters or farmers, etc.)

I think I understand the banner system, but I just want to make an example to see if it helps clarify things for others.

So, for example, I have a character who wishes to support the Banner of the Chauntean Precepts. That character then donates bucketloads of gold into the Fisherman's donation bowl. This would then (hopefully) influence the Fishermen into being sustainable and successful, simultaneously respecting nature and benefiting the flourishing society of the Ziggurat. The Fishermen npc population would in turn (hopefully) support the Chauntean Precepts in other endeavours.

a) does this make sense?
and b) does this sound about right to the DMs?

dragonfire9000

NO! Why must I read things like this on a Monday...

Can somebody send me a PM with the lowdown? This is just not getting through my skull today.

RIPnogarD

Quote from: MortJust a few examples of the new scripted tools that will work independetly and without a DM:

- Organize caravans to bring ore shipment Caravan or to guard ore shipment Caravan to the city in order to gain reputation through the system.

- Organize bandit raids or trade embargo in order to prevent Caravan from delivering a particular resource back to the city.

- Control territories of fertile lands or raid resources on behalf of your banner in order to improve your reputation or control over specific groups within the city.
- Indulge in donations to specific groups in order to sway them.
- Do certain scripted quest/event that would improve your relationships with a specific group that may not have XP or Gold reward.
- Establish trade routes with other nations/city on behalf of your banner
- etc. There is no limitations to what we may come up to script that players can engage in without the help of DMs in order to have an impact on the gameworld and all the above have been scripted, but would need to be beta-tested.

DM events or DM-sanctioned Player ideas to improve relationships with certain demographic group will certainly be another way to give flexibility to this massive entreprise.

Can we get one that improves relations for PC's healing injured NPC's? (I'm still not sure I follow this yet, but is this possible.)

Mort

To Chezcaliente.
Yes, that's a part of it except the influence to a particular demographic may not be "as clear cut" as a single profession.

To RIPnogard,
I dont think that is wanted.

Daemonic Daz

Do we have to agree to all the demographic groups philosophys to make a sufficent impact on the group? Or can we join a group that mostly fit our characters perspectives, and suggest changes to the groups ideals to better suit our own?

For example:-

A character may believe that laws and justice are needed but don't think they should be based on a single gods point of view, could they join Eumond's demographic group and suggest this to him in the hopes he takes it to heart?

Nihm

This sounds really good.  It would be nice if inter-faction attitudes could be incorporated as well.  Lets say the Cheerful Dead are seen asking a dying sick little boy if they can have his corpse when hes gone, now the other factions should hate them more, including PCs associated with the Cheerful Dead.  (I apologize if this was already present and I missed it as I skimmed the post).