Plants

Started by lovethesuit, July 27, 2009, 02:08:00 AM

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Jayde Moon

I don't think anyone wants any spawns toned down in this thread.  I think the belief is quite simply that you should be able to pick leaves, berries, fruits, and roots as quietly and inconspicuously as you can approach the plant.

I concur.

Thomas_Not_very_wise

I believe plants should have a death save applied, picking them will kill you.

FleetingHeart

Pinefish: If anything, that would represent a pickpocket (sleight of hand) roll. And it would require even more work for the DMs than simply disabling the stealth breaking of the dialogue.

Letsplayforfun

That's why people invented agriculture, people, not to go humpy bumpy berry picking in jungle infested areas.

Too often are nature people confused with 'i should be invisible in the wild and animals should love me', imo. If you're alone in the wilds, tough on you. If you want to gather plants alone to keep recipies secret, that's a double edge deal.

Bring civilization forth, or bring bodyguards. Maybe there's even safe places where you can grow and harvest the plants, but maybe you'll have to fight for the said territory...

Anyway, stealthed animals can be spotted easily, and they move slow, so there are no big deal. Just scan the area before you start plant gathering.

As for invisible mages going everywhere in comparison, that was true on EfU, but in EfUA you want to think twice because meeting creepers or even myst ogres can be deadly.

Just me passing by.

FleetingHeart

Same was true in the underdark and invisibility. There were several random spawns that you just prayed you didn't run across while invisible. At least ogres tend to stick to certain areas. >.>

derfo

there should be plants that when you pick them spawn ogres, with random berries on the ground in place of monster spawns, so that people looking for herbs can conveniently take them from the ground while those that want the reward of combat can use said plants

oh wait nvm it's the way it is for a reason

eliff

To be honest if you want to not get ambushed then check before you harvest and if stealthed enemies are your problem get spot gear or invest points in either spot of listen.  Most plants can be found in relatively low risk areas.  As for the comment about things like mist ogres and vines only spawning in certain places, that doesn't always stop them ending up elsewhere.  I have died in a place where assasin vines don't spawn because they have been lured there.

FleetingHeart

I only mentioned ogres. Assassin vines, from my experience, can spawn anywhere.

But, none the less, as stated numerous times and in numerous ways, the original suggestion really isn't needed.

johanmaxon

If you get high enough AE, then no animals will attack you. 100 ae or so should suffice. '

But really, a druid of mine never had trouble with rats/bats in the ud.