Flares

Started by lovethesuit, May 29, 2009, 03:27:33 AM

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Nights Bane

Interesting.

The problem is really denoting which areas nearby could see the flare.  It would only really be useful in a large area I suppose.  Ideally, firing one off and being able to see it for a large distance would be perfect. But I suspect mildly abuseable if they were too commonplace, people might fire flare after flare off.

The way areas work in NWN doesnt really allow for interlinking areas the way we would all like.

Suggestions as to implementation would be helpful now though.  I might not be seeing a solution.  (Maybe I could use a flare?)

Broken Crockery

wait what? don't we have the mini map for this sort of thing?

j/k great idea.

Luke Danger

Hmmm, perhaps if we do flares, different color flares or the ability to fire in patterns, sort of like signalling.

For example, the Zig is under attack and I have a company on stand by to flank and anhialate seige equipment brought by the besigers, I may want to fire a pair of red flares to signal the attack, or a single red flare to signal a arrow volley. It'd be good to see flares used in events to signal reinforcements to come.

Nights Bane

Seems pointless

In the event the Ziggurat was under attack, there would be a DM attacking it! In which case a simple "*Shout*A flare goes off over Such and such" would suffice. whats the point of the flare item exactly?

TheMacPanther

The only thing is that maybe i would have the possibility of either spawning or attracting nearby monsters as they come to investigate the bright object. It would add some danger and reality to its use.

Underbard

The point is that it would be Way Cool!   I like it.

Garem

Reviving this idea.

Snoteye

Lots of work for little to no gain.

Egon the Monkey

Not if it's a device that you can fling like a tanglebag to apply Light (bright, 20m) to a placeable or PC for a few rounds. It would be great to tag areas and to gimp a sneaky PC when they try to get away and hide at the next transition.