Random Encounters, Random World Events

Started by Mort, June 20, 2009, 09:08:11 PM

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Mort

Alright!

So in order to make the world a bit more involving and immersive, we've added a LOT of content in the form of random locations to discover (which are fairly lucrative!), random encounters and random events...

So exploring the wilds, you may stumble ... on an ancient tomb that was not there before. An hideout for a vile group of bandits... A Sacrifice to an evil god... A group of trader.. etc... and over 40+ different situations.

Similarly, it is also possible for monsters such as nightrisers, orcs, etc. to invade/attack the city without any DM present. So do not assume a DM is watching on these occasions. They are only there to provide a bit of excitement at random times.

Everything should be functional next reset. There is lots of new content for explorers/adventurers. If there are problems, I'll fix them at my pace.

Also, these random encounters are ...*gasp* random and renewed with each reset. It may happen that you find something and were interested in bringing a group to explore it later, but that the server reseted in the meantime and that this opportunity is gone... But fear not, for there are lots of different opportunity which should open every reset, and over the course of the game-time. The longer the server is up, the more potential for things to discover there will be.