Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - C_o_M

#1
Suggestions / Alarm spell interactions
September 08, 2022, 05:59:59 PM
Would be interesting if the alarm spell had some interactions with other spells :

Silence (spell) - When cast on self (producing an area of effect silence) all alarms that come into contact with the area of silence are destroyed.

True seeing - Allows individuals to see the spots where alarms have been set.

#2
Suggestions / Re: Spells Suggestions Thread
August 18, 2022, 06:19:48 PM
Add a SF: Abjuration to the spell mislead that induces the effect of "Protect Other" on the caster. For example, a character meeting the specifications casts the spell and the mirror image will take the half of the damage done to the caster.  At GSF: Abjuration, the caster's mirror image has increased temporary hp; maybe 5 temp hp per 2 caster levels.
#3
Suggestions / Re: Perk Suggestion Thread
August 16, 2022, 03:59:43 PM
For the Zealous Faith...

Level 1: +2 Divine Save; When cast on oneself, "Shield" offers an additional +2 AC, and 50% Damage Immunity to negative energy damage for neutral & good, 50% Damage Immunity to divine damage for evil; add bless to spellbook

Level 5: Remove the fear save and replace it with a save reflecting the sorc's alignment; Add Prayer to spellbook

level 8: Add Hammer of the gods  to spell book; +2 will; "Magic Weapon" induces an additional +1 divine damage for neutral & good, +1 negative energy damage for evil. Works on other player character weapons.


Alternatively, if you don't want to change anything about this perk, just add divine power to the Sorc's spellbook at level 8, if that is indeed possible.