The change in difficulty is exciting and different, but still, EFUv5 seems notably harder than EFUv4. This is not a complaint, it is exciting!
Still, it is easy to die and lose XP. Multiple times. The Drips are some of the most easily accessible quests, from the loot seen so far it does not seem like there is anything really special down there to necessitate putting a limit on how often you can do them?
I am also concerned this may pose a challenge for new players and new characters as well. New players may have difficulty finding anyone to do them with if most other players maxed them out their "drips cap" already which might give a bad impression. Without the drips new players might have difficulty finding many adventures with combat in them.
Still, it is easy to die and lose XP. Multiple times. The Drips are some of the most easily accessible quests, from the loot seen so far it does not seem like there is anything really special down there to necessitate putting a limit on how often you can do them?
I am also concerned this may pose a challenge for new players and new characters as well. New players may have difficulty finding anyone to do them with if most other players maxed them out their "drips cap" already which might give a bad impression. Without the drips new players might have difficulty finding many adventures with combat in them.