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Messages - LoveLess

#1
Suggestions / Display Case Inventory Placeable
March 29, 2025, 07:55:32 PM
A chest that works like every other chest, but uses the display case model. Sold from the Glaziers. Please??
#2
An 18 strength Ranger with only Two-Weapon Fighting and taking the -4 AB penalty to your offhand will still have more AB on each of it's attacks than a Monk at level 9/10. You even get Improved Two-Weapon Fighting without ever needing to meet the requirements for Dual-Wielding or Ambidexterity.
#3
Regroup is more of a spell to get all of your summons back to you. Since there's very few characters that even use summon creature currently, you'll never see it cast outside of a situation where /c unstuck is more inconvenient than using a regroup scroll.

A new single target recall style spell is something that would feel fantastic to have in EFU though. Even with the trouble and grief it could cause, it's a fun spell concept that's been brought up a lot. Making it have limited range, setting it up as non-hostile spell that doesn't work on enemies, and explicitly states it cannot be used to facilitate PVP or used to purposefully put players into danger, should eliminate most potential for abuse. It would make sense that a spell like this would be themed around saving people and those who would seek to misuse it find themselves unable to cast it.
#4
Suggestions / Re: Perk Suggestion Thread
March 19, 2025, 07:47:53 PM
Quote from: Zickery on July 01, 2023, 10:43:13 PMInvoker

Beckoning ancient powers or drawing on some deep reservoir of internal power Invokers project into being forces far stronger than themselves.

1:
- Summon Familiar is replaced by a creature from your summoning theme of the highest spell tier you can cast.
- Summon Familiar persists until your creature dies or you rest.
- Your Familiar receives +AB equal to your base INT mod.
- Your Familiar receives +AC equal to your base WIS mod.
- Your Familiar receives +HP equal to your CHA mod times level.
- You cannot use normal summoning spells. They are barred to you.
- You cannot possess your Familiar.
- You do not lose experience when your familiar dies.

5:
- Augment Familiar 1/day token, works on your modified Familiar.
- Familiar gets special VFX to indicate that it is more dangerous than normal summons.

8:
- Your Familiar can no longer be banished by dispel or dismissal. Banishment still destroys it as normal.
- You can now possess your Familiar.

Invoker alt idea

Spell Modifications

Summon Familiar
- Replaced with Summon Creature X, where X is half your caster level
- Summon Familiar persists until your creature dies or you rest
- You cannot possess your familiar

Summon Creature
- Duration increased by 1 minute

Augment Familiar
- Physical damage soak increased from 5/+1 to 10/+1

Level 1
- You may only have one summon active at a time
- Summoning Invocation: +1 Summoning Theme
-- Only when Summon Creature or Summon Familiar is cast, does not work from trinkets
-- Once per unique summoning theme, per rest
-- Summoning from the same theme twice in one rest will default to non-invoked summons

Level 5
- Summoning Invocation: Increase your summon's max hp by 2 per caster lever

Level 8
- Summoning Invocation: Grants your summon 5/+2 physical damage soak
- Summon Familiar: Grants the Invoker the effect of Greater Sanctuary (Ethereal) for 2 rounds on use

9 Spell:    Summon IV
10 Spell:    Summon V
#5
Suggestions / Re: Spells Suggestions Thread
March 05, 2025, 03:46:48 AM
Adding Horizakaul's Boom to Bard 1 spell list, lowering Whispering Wind from being a Bard 2 spell into a Bard 1 spell.
#6
Suggestions / Add Transitions to the Stadium Pit
March 05, 2025, 03:44:48 AM
Would be nice if there were transitions made into the Stadium's pit for player scheduled events. Perhaps you can speak with the scribe to unlock them both for the reset at the cost of a hefty sum. Maybe reduced cost for Legates and Scribes in the dialogue, or requiring them entirely, giving the buyer the area shout ability.
#7
Correspondence / Dear Condottiero Rosseau
March 04, 2025, 11:20:23 PM
Today, as I thought about how your very beauty is like a poem, a will that proves unchallenged, and a list of decorations still don't distract from your potential - I was truly filled with an inner sense that all is right on the Disc. Utter bliss. Then your recluta Quigsby raked across this pristine thought by acting like a beggar at the war camp and became rather insubordinate. While I naturally wouldn't dare to command you on how to conduct your company, if any particular Balesterie may have been instructed not to beat him, it would bring me great delight to such restrictions lifted.

Sincerly,
Alison Helerath
War Reporter
Chief Bellowist and Owner of the Latest
#8
A big part of what makes me love EFU is Halfbrood's work. This place wouldnt be the same without him
#9
Or alternatively, some special bags that dont count towards the max but have limited things they can carry. Like ones that can ONLY hold books.
#10
The pack limit was introduced because people would use them as inventory extensions to an extreme, having sixty or more bags in their inventory. Doing this you can easily increase the size of your pack exponentially, to several times the original maximum size. This is not what the DMs thought people's packs should be like.

It would be somewhat nice if inside QAs, the penalty for being overburdened by potions, bags, etc was at least less harsh since you need to at least be able to carry it to the end of the quest. As of right now the pack limit is less than the max, to avoid the penalty in quests.
#11
Screen Shots & Obituaries / Re: Clarissant of Llancarfan
September 17, 2024, 03:51:18 PM
The lealest of paladins
#12
Suggestions / Lower level quests
September 17, 2024, 03:31:14 PM
Just a small recommendation since I notice the lower level PCs have more trouble getting groups together than those doing board work:

Is it possible to lower the quest timers for non-board quests? Like those in the Gutters and around town, to much lower cooldowns? Something like 3 or 4 hours might be around a good time. It should allow players to gather up groups with a greater freedom and regularity to do the content.
#13
Suggestions / Travel Dialogue Destinations
April 22, 2024, 08:43:58 PM
Just a small quality of life, you can currently hear every other part of the dialogue when the speaker is talking to the NPC, except what destination the player chooses at the end.

It would be nice if the player spoke it around them like the other dialogue options just for a small convenience.
#14
Screen Shots & Obituaries / Re: Cosine Mevura
April 05, 2024, 01:46:28 AM
killed the music
#15
Suggestions / Project Star Chart
March 20, 2024, 05:52:33 PM
It doesn't allow you to recast it while it's up, stating that you already have it in the combat log. This shouldn't be needed as the game won't let these stack since they are the same effect from the same script, much like you cant have two One With the Land giving you double skill bonuses. A bit annoying when you want to recast a spell that's about to run out of time anyway.

Would like it to just remove that check entirely and let it be cast, or remove the old cast if there's some other reason I am missing.