As fun as inventory tetris moving stacks of 10 around is, this would be super awesome for pretty much everyone. Easier to manage your inventory, easier for DM's to quickly check and see what a player has supply-wise to balance an encounter, and (most importantly) less lag since the server treats a stack like one object. So less stacks to send data about to a client every time someone loads their inventory pages, less objects to copy when someone dies or gets their pack yanked, and so on...
A quick change to two columns in the baseitems.2da in whatever .hak has it adjusted (whichever one has the new weapons included) will accomplish this.
A quick change to two columns in the baseitems.2da in whatever .hak has it adjusted (whichever one has the new weapons included) will accomplish this.