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Messages - CloudyDay

#1
Screen Shots & Obituaries /
November 08, 2016, 03:31:14 PM
A bright star has gone out! We shall never see it's like again!
#2
Bug Reports /
November 04, 2016, 02:58:00 AM
I have seen this happy a number of times and I have yet to track down the cause.  Some items seem to lose them spontaneously, or at least I cannot track down why.  Some of them have not been put into the catalog but still lose them.
#3
Suggestions /
November 01, 2016, 02:55:36 AM
I agree.  This is nice.  If it is not permanent, at least have it cycle on periodically.  Let it show the neglect the Spellguard show for "Middle" Sanctuary!

This is cool and should stay!
#4
Suggestions /
October 21, 2016, 07:16:10 PM
My two cents since I have a character searching for them as well.  They seem to be rare but attainable.  A Relic Guardian is very probably going to have difficulty finding one which suits their domains, they are probably going to need need to work at it for a while, offer a bounty or recruit some help to get one.  Finding one you can use yourself, by yourself may well take some time.

No comment on balance issues.  I suppose them being rare makes the hunt more exciting?
#5
A PC found an item we are pretty sure is a relic, it is marked as one.  However the NPC gives no response to acknowledge it.  Could it be broken?

Also when you initially dialogue with it for the first time it says "First convo.  Main library npc".
#6
Adventurers should be sent across the city and across the depths of the Underdark to retrieve overdue library books from patrons who took books out but did not return them on time.  As a reward, players should get a small portion of the late fee.  Since these are late fees for library books, the bounty might be something in the realm of 3-5 gold per incident.
#7
Red Star Defiants are apparently, a lot of fun! I never knew that before now! I am playing a RSD now and enjoying it quite a lot. But I have noticed one issue. On any DM quest, or any sufficiently long scripted quest you are going to have upwards of 50 or 60 or more willpower or fortitude checks which could potentially result in permanent stat loss.

Why so many?

There are many mobs which will hit you with such a save if not every round, then at least once a fight from spells. There are types of mobs with auras which spawn in groups so even if you only fail on a 2, after fighting enough groups you will roll a 2. Added together, unless you have stellar saves that means you will ultimately start to fail at least one and probably several. By the end of long quests you will probably become a drained mess with seriously reduced stats.

So I have a suggestion for a minor adjustment!

What about a "lesser restoration" ability which runs on the same timer as the other /c fighter_perk options? I don't think it would be unbalanced in that you would still have to wait 10 minutes to use it and after that, have any other option unavailable for ten minutes. Most RSDs seem to always use sharpen, unless they have a compelling reason not to. This means that using lesser restoration will lower their attack bonus and damage output as a trade off.  Or giving it an even longer timer, say 15 minutes?

Stat loss is irritating but not particularly difficult to get rid of for others. Most people carry several crystals with lesser restoration, lesser restoration potions etc. Red Star Defiants are effectively stuck with permanent stat loss until they rest. Or hit level 8 which lets them clear it once a quest at the cost of giving up a serious buff. Which is tough to get to when you keep dying due to stat loss!

Or what about adding a lesser restoration ability on its own 30 minute timer? RSDs would still have to deal with the dread of stat loss during quests but would have an opportunity to purge it at some point. On long DM quests they won't be a half dead mess by the time they reach the end, even if they will probably still have some stat loss.

Basically, stat loss and dealing with it is a major part of combat in NWN and the inability of RSDs to deal with stat loss looks like an issue which could use some tweaking.

That is my suggestion. If anyone has any input or thoughts or other ideas on a better mechanic to give RSDs access to lesser restoration, please share.