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Messages - Like50FreakingNinjas

#1
General Discussion /
February 14, 2016, 06:34:16 PM
Of course, I didn't mean to come across as ungrateful, quite the opposite; I suppose we'll have some new blood soon. I'd apply but my life is pretty busy at the moment too.
#2
General Discussion /
February 14, 2016, 06:37:57 AM
I originally just thought this was the normal server, I mean I kind of expected it because Neverwinter Nights is an old game. Apparently I just joined in a rough patch, I generally join servers for the intricate crafting systems that are in place and I am blown away by the amount of work done on it in this particular setting.

I'm often very intimidated to go on dungeon groups, it seems like whenever I try to organize something I'm met with conflicting feelings; either I'm wanting to go "dungeon" because I'm bored, or because I have to because there isn't systems in place to advance in any other way. I'm not really a level-up person, I like a lot of story and conflict and working in the systems in place on the server, but I'm glad this is considered a dry spell. I think I've seen one DM and usually when I have a question they direct me toward a different DM, not that there is anything wrong with directing me to someone else, but it leaves a new player puzzled more often than not as to what is going on.

This wouldn't be a problem as I entertain myself pretty well and I'll continue to play because I've met some really interesting characters, but I feel if we're supposed to be patient we're just supposed to be patient. Perhaps a suggestion is to have the DM team flesh out the application process, I've just done a few simple searches to see what I can learn and I don't see anything pertaining to the correct way to format an application to the DM team as a developer or DM in game. It feels rather like most servers where DM-ship is exclusive to those that get along with the DM team, and everyone else who has an unfortunate playing time isn't worthy of consideration, or they face the forever argument of "I don't see you much so... it's best if I don't take a risk.." which is a logical and sad mentality because it shuts out so many.

I'm enjoying myself but I feel like I've stepped into a community so tightly knit that I'm just an awkward tag-along, so many people seem to "have it down" that as someone who is new, I often feel put down because I didn't dodge the trap script in the dungeon and got myself entangled.resulting in several people dying, I didn't know to side-step and therefore I'm a liability as a new player simply because I'm not familiar with the systems in place. I feel like I've met a lot of really interesting characters with interesting stories, but because I'm not a veteran I don't know what I'm doing and there isn't a lot of mercy to someone trying to learn. I like difficulty but a lot of it stems from memorization.

I just thought I'd add my two cents;

TL;DR This server has great systems in place, it's largest flaw is lacking clarity with the player-base. [In my opinion 99% of problems stem from communication being very minimal] Which is a common server issue.

I don't feel like this server is going to collapse or needs a drastic change, but in the effort of clarity I believe we can do a bit better.