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Messages - ooze_beyond

#1
Suggestions /
November 05, 2015, 03:24:36 PM
I guess that it'd be reasonable as well if:
  • The corroding tool weren't based only on the weight of the corroded material, but also on its power. It's odd that a firgurine of Ibrandul or a fire opal will give you only 1 point of mush, contrary to the amount that is given by a skeleton.
#2
Suggestions /
November 05, 2015, 12:55:58 AM
Quote from: Spiffy Has;n648429Maybe instead of getting DR with ghostly visage, they got 20% dmg immunity due to the fact they already have 5/+1 DR?


Only around Sewers (and areas like the Worm Pit aren't counted as Sewers, unfortunately).
#3
Introductions and Group Management /
November 05, 2015, 12:21:57 AM
tHe tiDE riSEs agaIn!
#4
Suggestions / Ooze Savant Minor Ideas
November 04, 2015, 10:36:07 PM
I think that it'd be interesting if: [INDENT] [/INDENT]
  • Using the Corrode Tool on items you'd get the same sound/ effect you have when you use it on the ooze
  • The VXF of Ghost Visage were changed to some green glow, akin to the what the Hydromancer has with Stoneskin
#5
Bug Reports /
November 03, 2015, 09:10:42 PM
The same is valid for explorables and other quests in the area!
#6
Bug Reports / Old Bodies in the Waters and Ooze Savant
November 02, 2015, 01:13:40 PM
The Old Bodies in the Waters Quest is not marked as "sewers" and therefore won't grant the Ooze Savant perk bonuses