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Messages - Angel_Beats

#1
Bug Reports / Ice Burst
November 04, 2015, 03:30:03 AM
The level 3 spell is said to do 1d4 cold per caster level along with + 1 blunt damage per cast level. When I cast it there is only cold damage with no physical damage whatsoever. Also I'm confuesed how it's even possible to deal 12 damage on a success save. at the very bottom of the 9d2 you'd get 9 damage and I suppose the 9 blunt would go down to 4? which is 13. So how is 12 even possible when the enemy has no resistance?
#2
Bug Reports /
October 23, 2015, 12:35:25 PM
Even familiar can be unsummoned using banishment. The only thing that I can think of to protect it is having your summon have higher SR then the spell pen of the monster. Then you resist it all day. :)
#3
Bug Reports /
October 22, 2015, 04:55:01 AM
While on this topic, mass charm from the perk seems a bit buggy too.. It affects the caster and once affected you lose all of your first circles spell even if you had max usage of all of them. While losing spells seems weird.. the problem of it affecting the caster for a good 30 seconds plus makes it non viable to use as it's more a liability then an aid, since you must get so close t o an enemy to use it.
#4
Bug Reports / Mesmerizer sorc bug
October 22, 2015, 01:39:12 AM
Hi this is Kana Minami's player. At level 8 you get + 2 charisma for the perk Mesmerizer. When resting you gain bonus spells but upon rest completion you lose the bonus spells. I was thinking this was a bug as the class perk doesn't mention that bonus spells aren't going to be given as well.