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Messages - glutenfree

#1
Suggestions /
March 07, 2015, 06:51:54 AM
This makes a factions job far too easy.  Getting someone back to the cells shouldn't be as easy as waving a wand.  I could see large fights breaking out then people using it to transport their subdualled foes midfight despite the battle still being on going.  Or someone using it to teleport away their teammates to safety.
#2
Suggestions /
March 07, 2015, 06:27:59 AM
These were utterly ridiculous and had less of a place in EFU then than they do now.
#3
Off-topic Discussion /
March 07, 2015, 04:17:26 AM
rest in pepperoni you valiant pvper
#4
General Discussion /
March 06, 2015, 02:01:35 AM
Examples of approved applications are always nice to see.  Some people learn best by seeing examples.
#5
Screen Shots & Obituaries /
March 05, 2015, 08:30:36 PM
I applaud you for taking up an unpopular stance and sticking with it again and again.
#6
General Discussion /
March 05, 2015, 09:25:46 AM
That price seems a bit silly at any rate.  It should be around 1700-2000 if the armorer were wanting to compete with any rationally minded merchant.
#7
Screen Shots & Obituaries /
March 04, 2015, 02:19:26 AM
The caving in of a Watcher cell to make a kill deserves an entire screenshot thread of its own.
#8
Screen Shots & Obituaries /
March 01, 2015, 10:33:42 PM
Didn't even recognize her toward the end, literally.  Thought maybe the Jergali paladin I knew them as had died and that the necromancer was a separate character altogether.  Good work.
#9
Suggestions /
February 22, 2015, 05:50:41 AM
Increase drop rate but limit how many can be turned in per reset
#10
Screen Shots & Obituaries /
February 21, 2015, 06:56:41 PM
Nice screenies, nice loot, nice dude. RIP
#11
Bug Reports /
February 20, 2015, 05:09:51 AM
Not sure if the pawns should be rothe.  I recall a bug where creatures in the Rot quest were being replaced by rothe.  Could be the same thing going on here.
#12
Screen Shots & Obituaries /
February 13, 2015, 01:27:23 AM
Quote from: Random_White_Guy;425077FD'd yep.

It's the hard life of mayhem. Thanks for all the fun!

Very sad.  Rest in peace ratfriend.
#13
Screen Shots & Obituaries /
February 13, 2015, 01:21:23 AM
Did you die?
#14
General Discussion /
February 09, 2015, 09:37:57 PM
Give factions more thematic quirks.  They don't necessarily need to be mechanically advantageous, just small perks that bring out the theme of a faction.

For example:
The Society could have a kennel of aberrant sniffing beetles that can be acquired for favor points.  

The Frontier Division of the Watchers could have "Waycant".  An 'X' number of times per rest they can make a mark in an area embedded with a message.  Only other Wayscouts or Watchers would be able to discern what these marks say.  

Watchers of the Defense Division might get the ability to buy reduced priced barricades or perhaps they gain an ability to assemble an "impromptu" barricade once per day, though its integrity being lesser than an ordinary barricade.  

Watchers of the Investigation Division might get access to a few lookout towers placed about Sanctuary with spyglasses they can view through indefinitely.  

Auxiliary of the Engineering School assembling mediocre animatronic companions

Auxiliary of the War School maybe get access to specially bred "war-hounds".
#15
Suggestions /
February 06, 2015, 12:23:30 AM
Cut the damage taken when you roll a natural 1 than what you'd normally take failing the DC.