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Messages - Illuminus

#1
Off-topic Discussion /
April 12, 2016, 12:45:35 AM
AArrrrc! Welcome back bro.
#2
General Discussion /
April 11, 2016, 04:25:49 PM
EventHorizon, You are a saint. Thanks!
 
#3
Bug Reports /
November 30, 2015, 05:20:13 PM
Dito, while some appear to be able to turn in baublium without problem, others are unable and lightstones seem totally unable to turn in, excepting ordinants.
#4
General Discussion /
April 18, 2015, 03:21:51 PM
Welcome, both of you! Good to see new players, feel free to ask questions in the DM questions thread, or on IRC! -TheShadow / Illuminus / SheelasChosenHin / BardofDeath / Laaurian / And a dozen others...
#5
Screen Shots & Obituaries /
April 15, 2015, 12:46:44 AM
Alas. He was pretty fun while I played with him, sad to see him go!
#6
Off-topic Discussion /
January 19, 2015, 04:18:50 AM
Good news for me, maybe not you all. [hehe]. I should be back within the next two weeks, circumstances willing, I /may/ be able to hop on for short time periods in the interim, if needed!
#7
General Discussion /
January 05, 2015, 01:42:12 PM
1:) make a good male pc
2:) make an auxiliary
3:) finaly finish one of my goals
#8
Off-topic Discussion /
January 02, 2015, 04:06:27 PM
Back, and gone again for a bit until my grades rise. I'll be back eventually!
Currently playing: Dorissa Sennesse, Priestess of Helm.
#9
Screen Shots & Obituaries /
December 31, 2014, 05:45:37 PM
Alas! good job Domare, I had fun playing with Seregon on a few of my elven characters, alas, they did not last long. Looking forward to your next one!
#10
Screen Shots & Obituaries /
December 23, 2014, 03:31:10 PM
oh hefelump! i missed it :( happy holidays guys!
#11
General Discussion /
December 22, 2014, 03:52:26 PM
Alrighty, i'll leave my two cents.

As to people saying "Lets go do shagga", this is, in this wording, unacceptable. "lets go to shaggaland", or "lets go to the spider caverns" are OKAY in my opinion.

as to the Builds, i only know one person who is anything close to this, usually, there are completely different or at least have a few noticable changes. as to taking like, 1 level of X? I see no reason for this, as someone who deems himself mechanically proficiant, with the exception of MONK, for any other reason than IC background or development.  I personally do not, to my knowledge share in this with the possible exception of one app pc.

As to the "need" for questing, i'm frequently guilty of running and being a active part of the upper quest trains. Why? because, unless your a imp expertise fighter, being less than level five or six is really not a viable option for someone who is frequently outside of sanctuary, with its bubble of safety that a level 1 is safe in. Your going to run into a lot of deadly monsters, pvp is frequent, and a lot of class' just arent sustainable or "good" mechanically until five or six, this being said, if you want people to quest less, regardless of the Rp involved, i have a solution.

Eliminate, or vastly reduce, xp gained in quests. Instead, give a steady Xp tick until like level six, and have a lot of non-farming options to get to eight, ( like, say, more patrol spots for auxiliarys / agents, and for others, having simular things spread out everywhere?) so that is is viable to not have to quest to get a good level, or ever, if you've other methods to gain gear and gold.

instead, pc's would be going around the underdark / machine a lot more frequently, quest trains would be a lot less, xp wise, beneficial, and would generally be taking more time to do things other than quest.

Now, in regards to getting 7-8 in 1-2 days, this is not common, and if you do do it, its an impressive job, unless you have like 15 hours, a good quest group, and nothing else to do. It takes a lot lf effort to get into this, and hell, your probably going to die pretty quickly due to lack of gear, regardless.

As to wordless quest runs or generally not ryping a lot during a quest? well, i'm sorry, but i find it near immpossible to fight well and type complex setences at the same time. this goes for pvp, to. You cannot be clicking off the tool bar, moving around, aware of the situation and able to respond ina timely fashion, ( a few seconds at most, or it usually dosint matter), if your typing out [thrusts her sword into the gut of he beast, turning and hacking down!] or "watch out, there's a half a dozen coming!". While i might, and frequently do, risk dieing to type stuff out in quests, this is even more important in pvp.

For example, most often in my exerience, pvp is decided in a few rounds, if the opponents are not evenly matched. Each and every action counts, and not taking actions due to, usually, worthless ( mechanically) emotes is not an option when your pc's life / livelyhood is on the line. As such, I frequently work to subdue my opponents as fast as possible, then take the time, once i'm safe ( usually by blacking out and dragging to the nearest defendable place), to Rp out the consequences.

If you don't find this acceptable as a player, feel free to complain about it the next time your subdued, being full looted, or perma-killed.

Now, disclaimer!: I personally do not mind fighting and loosing pvp, and suffering the consequences in the form of loosing life or supplies. Thats how things work, just remember, /pvp karma does exist/.

Thats my two cents.
#12
Off-topic Discussion /
December 21, 2014, 11:38:28 PM
Yep, out until either next weekend, or sometime around Christmas... Since my sister practically pushed us out the house, we forgot a lot of stuff, such as the laptop charger cord. Hopefully I'll be able to get on, no guarentees.
#13
Off-topic Discussion /
December 19, 2014, 08:10:58 PM
ill be out tomorrow from like 10:00 am to like, 7 pm, driving down to my aunts and uncles.
#14
Player Compendium /
December 11, 2014, 02:27:54 PM
On Patron Deities, and your Pc.


While it's more common to have a patron deity than not, such as a Farmer worshiping Chantau primarily, it's perfectly acceptable to have no patron deity! While the gods are undeniable influences, it effects some people more or less than others, those less effected may decide to pay lip service to many different gods, or simply pay tithes to one or two and keeping in good standing with them.

However, this said, in EFU it is often best to place one major or "patron" deity as the one you worship most and to whom your soul would go to, and have other minor deities that you worship on the side.

For example, many mercenaries are the down to earth, pragmatic types, in it for the gold and self-enrichment. You may have one or two who is more religious than others, but the vast majority ( who are intelligent enough to grasp the concept that they just might not be invincible) of those who are not will likely only donate to the temple of their choice and generally on good standing with that faith, on the off chance that they do happen to die.

Also: if any of you have anything to add on to this, or want to edit something, don't hesitate to ask! send a pm and I'll likely make the change.
#15
Player Compendium /
December 10, 2014, 04:31:15 PM
On the Faithless, and the Darkenings effect on many Pc's and Faith.

On the Faithless, Pre-Darkening: Before the world degenerated into what it is now, there were clear cut boundaries between the Faithless, and the Faithful. Those who worshiped no god, or actively set themselves against one or more gods, ( not to be confused with being faithful to one god, and setting him or herself against another opposing god, such as Lathander and Valsharoon) are considered Faithless. Those who worship one or more gods, not actively going against the tenants of their faith, are the Faithful. As such, they are separated post-mortem by the God of the Dead, being Kelemvor pre-darkening, to separate fates after death. ( unless they are taken by Devils or Demons during life), Those two places being 1: To their patron deity's home plane or 2: To the Wall of the Damned, if they are faithless / heretics.

However, the darkening has diluted this: With many gods dead, including the god /of/ the dead, or otherwise incapacitated and unable to interact with mortals on the plane of Toril, the  newly dead are in disarray, with the Faithless / Faithful being mixed with none to separate them. While gods or the messengers of the gods may go find specific persons, (See: Balfour / Tacitus / Gylin / Abala), It's generally chaos in the Realm of the Dead, previously governed by Kelemvor, assuming that Jergal has not taken over. More on that would be speculation, best found out IC.

However, One thing that can be said, is that many gods of many races have been incapacitated, or are likely swamped in the shear number of things going on and unable to se to every single detail on toril, and as such, the Faith of those on Toril is undeniably suffering. Devote followers of gods across Toril are being slain, their lively hoods destroyed, or enthralled, and often there is no divine intervention to save them or their friends and family.
As such, many of the survivors from the Surface may find their faith shaken, and in severe cases, shattered, and this must be taken into account when deciding on your background and faith, and indeed, even your personality.

While this too, will allow for more conflict, It must be noted that the Adventurer "Caste", for lack of a better term, often is not the most devote, and is more likely to be unfaithful than any other. However, by the same flip of the coin, those veteran adventurers are also likely to pay homage in some form, knowing how easy it is to die and knowing that at any moment, it could happen to them, or, in the case such as Brandobarians, their reason for becoming adventurer's is often faith itself.

These are all things to take into account when creating your character, for it can greatly shape his or her personality, background, history, faith, and interaction and lead to greater characterization and conflict!

Also: if any of you have anything to add on to this, or want to edit something, don't hesitate to ask! send a pm and I'll likely make the change.