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Messages - SERIOUSDaddyIssues

#1
General Discussion /
October 31, 2014, 08:45:58 PM
I recommend putting /c setally --nearby and /c hostile all somewhere on your hotbars. It makes huge group PVPs really easy.
#2
Introductions and Group Management /
October 29, 2014, 08:34:06 PM


Straight outta Sorrowfeast

We've got great stuff in the works. Lots of room for both the monstrous, and the less monstrous. The server is ripe for the conquering.
#3
Introductions and Group Management /
October 29, 2014, 05:19:13 PM
We're a very specific group of very evil, results-oriented more-monster-than-people individuals.
#4
Introductions and Group Management /
October 29, 2014, 05:11:45 PM
Quote from: granny;412854And there is me, still!

Most people died, but I am still trying to gather this together.

We'd appreciate it if you didn't try to use our thread to recruit for your unrelated concept.

Thanks!
#5
Screen Shots & Obituaries /
October 28, 2014, 08:54:09 AM
rip darth helmet =(
#6
Suggestions /
October 28, 2014, 06:09:09 AM
What monsters currently have lairs, and how many are PCs that could easily be in the other hubs, though?
#7
Suggestions /
October 28, 2014, 04:54:11 AM
Honestly lairs seem to be getting handed out like candy, but I've yet to see anything really interesting happen as a result of them. Then again, they're also impossible to invade during my time zone as there's no DM activity.

So I guess I can't really comment any further on it.
#8
Suggestions /
October 27, 2014, 06:17:45 PM
Quote from: Reylathi;412568if you've got a rogue (is that too much of a spoiler?) and you take your time and do it really patiently it's really not that bad at all.

Everything is literally SA immune and some of the NPCs have DR + SA immunity. How the hell are Rogues in any way good in this QA?
#9
Suggestions /
October 27, 2014, 04:45:21 PM
Also, I would by no means classify this as a 'Medium' difficulty quest as the description does. That was incredibly misleading and definitely colored my expectations of what was to come.
#10
Suggestions /
October 27, 2014, 04:38:15 PM
Quote from: Knight Of Pentacles;412526It would serve well for there to be a suggestion sub-forum for making spoilerish suggestions.  Maybe when forums are changed this will be more viable?

This forum works fine, people on EFU seem to have this strange bent toward trying to tackle suggestions regarding quest difficulty by bragging about how easy it was for their optimal quest group compared to the issues say, a low magic group (with only one spellcaster) would have.

I wasn't really looking to discuss how to tackle the quest most efficiently, but more give my feedback on it's difficulty:reward ratio to the DM team. It's insanely difficult for what we got especially considering what we spent.

It feels like it was tuned for (what I assume and have been told) EFU:M was like, with more potions and rarer potions (like protection from [COLOR="Red"][REDACTED][/COLOR] potions) being more common.

(On a side note: I only know them to come from one place reliably now, and that is on a low chance on a low level quest.)

Certain creatures having DR and others having stealth, tremor sense, poison and a penchant toward trying to assassinate the backline, and all of this happening within shooting galleries filled with on hit [COLOR="Red"][REDACTED][/COLOR] makes it a rather frightful ordeal.

You almost have to have one of those potions or abuse AI or both to survive.

That's fine though. I don't mind a quest being extremely difficult. The EXP reward is fine, but the material rewards are less so.

I understand due to it's current design it'd be difficult to add the NPC back for the gold reward/potential for sweet treasure/et cetera, but perhaps this could be remedied by a gold treasure placeable within the quest itself? Or that old loot added to the table of the Ancient Chests?

Just some food for thought.
#11
Suggestions /
October 27, 2014, 08:10:14 AM
I did it with four and it made me release a blood curdling scream at 2:30AM.
#12
General Discussion /
October 26, 2014, 07:15:48 PM
Welcome to EFU. Don't think I can help with the drow portrait- I took a look through my folder and didn't see anything that matched that.

I've only been around for about a year. I still feel new. If there's anything else that can be done to help you get acquainted please do be vocal. That is the best tip I can give to you: People and the DMs here are very helpful and sympathetic more often than not, but not if you suffer in silence.

Also, the IRC is more often than not just trolling and inane conversation, but if you don't take it too seriously it's a good way to make friends.

Godspeed!
#13
Suggestions /
October 24, 2014, 05:36:38 PM
Honestly making an already incredibly volatile and difficult to survive in world even more randomly fatal doesn't seem appealing to me for some reason.

As a pure Rogue: Please no.

Stealth is already finicky enough.
#14
General Discussion /
October 24, 2014, 05:11:06 PM
Quote from: Ladocicea;411486You two + Moonlighter were part of that wave of new players we had last year who were extremely good roleplayers with absolutely zero ability to stay alive for more than five minutes.

I didn't die that often. Just like, three times in Bilby's!

Okay, maybe it was a lot...
#15
General Discussion /
October 23, 2014, 12:16:41 AM