Well figure, the trap was not detected by any of us. It was in a very tiny explorable worth maybe 50xp. The room contained a handful of spiders and ettercap, of which myself and the other warrior killed without so much as even taking a single HP of damage because the spawn was SOOO low level that each of us outleveled the monsters by 4+ levels. We cleared the room effortlessly and then boom. 100+hp worth of suprise trap to the face.
I know there are some dangerous places out there with insane traps (As is expected and as there should be), but given the low challenge and absolute lack of reward it just REALLY feels like that trap was FAR too out of balance, given the location and source. It was the kind of death that makes you feel like your being punished for daring to leave sanctuary, rather than the kind of death that you stop and say "Yeah this was a risk and death was a real possibility because I was in a very dangerous place full of very dangerous creatures." Instead it was "Well, I just got blown up and insta-killed in an area so low level/challenge that the only way the monsters could even kill me is if I AFKed for 20 minutes in front of them."
I know there are some dangerous places out there with insane traps (As is expected and as there should be), but given the low challenge and absolute lack of reward it just REALLY feels like that trap was FAR too out of balance, given the location and source. It was the kind of death that makes you feel like your being punished for daring to leave sanctuary, rather than the kind of death that you stop and say "Yeah this was a risk and death was a real possibility because I was in a very dangerous place full of very dangerous creatures." Instead it was "Well, I just got blown up and insta-killed in an area so low level/challenge that the only way the monsters could even kill me is if I AFKed for 20 minutes in front of them."