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Messages - Merrick

#1
General Discussion /
December 13, 2013, 07:47:00 PM
Yea, I feel the setting is a bit discombombulated. Seems at times "lawful" sanctuary characters have a pass to behave like anarchists... while getting exiled is a very large penalty that closes allot of rp doors. There are sadly not enough players and lower pcs are kind of a loosely knit group of exiles. There are some npcs with more compatible personalities in current lower who my char would hypothetically align with but they are still npcs. I feel like the qa system with invisible force fields and other things would be some of my complaints and divide the player base. The setting can be dark as well, can be bothersome to new players. Don't let it twist your ooc or ic soul though...
#2
General Discussion /
September 01, 2013, 07:37:40 PM
I support portraits being added. Maybe use a website tool to upload with a 60 day limit before being deleted. If 100 portraits are added in 60 days that is only 100 mb at the large size of 1 mb, most are less. A relatively small file in my view. Forget if it was this thread or another where I read this discussion on portraits.
#3
Suggestions /
August 30, 2013, 06:43:38 PM
Maybe 7 should be the uniform number. I enjoy 6 max though for the reasons stated above. Uniformity is nice too. I don't really mind either way but have enjoyed 6 Max.

I am personally divided and really enjoy the smaller party of 6. I would be willing to forgo Uniformity for many 6 max quests. Maybe how it is now is best.
#4
Suggestions /
August 30, 2013, 06:09:30 PM
It would probably be possible to highly compress the video content of such a video and achieve a size as low as 1 or a few mb at that length with decent quality. The YouTube at 360 pixels is around that size.  I don't know about nwn scripting though. Great voice acting in my opinion heh.
#5
Suggestions /
August 30, 2013, 05:37:46 PM
I want to say that I felt the difficulty was hard or acceptably so originally and disagree with the others. What about low player time zones and the other issues mentioned above. I went in to this quest with a full party and it was difficult in my opinion. This may be somewhat off topic but I notice this pw has many strong melee npc monsters but fewer magic oriented ones making the fighter or similarly armored concepts stronger.  Any opinions on this? That's based on a bit of archipelago and  mist Locke experience as well. Thanks for the update regardless.  The npc world is very good and very well written. The monster issue could be one of taste about the setting. Maybe a more diverse enemy npc spell set is what I desire...