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Messages - Atropus

#1
Suggestions /
February 02, 2013, 02:56:03 PM
Yes, empowered combust stings like hell.
#2
Off-topic Discussion /
February 02, 2013, 12:10:23 AM
Drasyk Závarrechi

Dream Theater - Dance of Eternity
http://www.youtube.com/watch?v=-dSztjpJNNk
#3
Introductions and Group Management /
February 01, 2013, 10:12:17 PM
Cool take on a cult, and expertly written posters.
#4
Suggestions /
February 01, 2013, 08:47:09 AM
Tbh, a 50% concealment shield would make for a better representation of foresight rather than 10/1 DR. Feeblemind does only drain 2d4 of the mental stats, and can't subdue instantaneously, and is limited to a very short time.
And true strike is rather ineffective unless you're martially-aligned.
#5
Suggestions /
January 31, 2013, 09:39:39 PM
I'm not necessarily suggesting that it should evoke ''powerful'' spells, but more along the lines of bolstering scrying and arcane eye, and of course fixing the duration.
#6
Suggestions /
January 31, 2013, 09:10:30 PM
I refer to the DR, and that only being very good. The duration is bugged as it is,
and the GSF in divination does currently not reflect the efficiency that those two feats should entail. The only strength it gives lasts for such a short duration, and is pierced by a level 1 spell.
#7
Suggestions / Divination boosting
January 31, 2013, 05:34:02 PM
The school of divination has little to offer beyond see invis, RP-conventional spells and the 10/1 DR gained from clairvoyance/clairaudience, which is albeit very good. Feeblemind is rarely used, though.

The arcane eye spell suggests that it's meant to last 10minutes/level, and at full PC speed. Instead, it's a tenth of its said duration, and the movement speed is halved even with GSF in divination.

Clairvoyance is great, were it not for the fact that it's erroneously at 2.88rounds/level instead of 8rounds/level with GSF in divination.

Could these recieve some pimpin'? At the very least I'd like arcane eye to be boosted through spell focuses!