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Messages - GenerouslySupreme

#1
Suggestions /
September 12, 2012, 04:57:17 PM
Yes, there is a sign saying there are monsters around. So let's just all sit in the square where it's safe, amirite?
#2
General Discussion /
August 13, 2012, 03:42:39 PM
Walking around and discovering secrets of Ymph, although your character is not focused around that, then RPing with people along the way, while your character withers and die, vomits and slowly turns into a zombie, is not entirely desirable. And it makes little sense IC, too. Imagine you would be in the situation of that PC. Turn into a zombie in return for knowing some hidden lore of Ymph or talk to people about stuff you could talk nicely in a misty, wither-free area? No thanks.

Withering is a nice flavour to the background of the server, but it is the ultimate thing that sets boundaries for certain PCs and makes them unwilling to go further or explore. And it's not some sort of OOC cowardice. Those PCs just don't want to die. You can't tell players to "be brave" and ignore the personality they set for their characters. Even those adventurers/mercenaries won't go out and explore or do the hard quests if they feel there is not some sort of profit in it for them.

Without suggesting anything, exploration and hidden quests would be far more desirable without the withering.