Otrygg
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Show posts MenuQuoteOriginally Posted by Rage*Totem tribe should be chosen when taking the perk. Lasts 5 hours (or 1 hour/lvl).
+2 STR, +2 CON, +2 DEX
Duration: 7 rounds + CON mod.
Special: Magic fang (only in shaped form) +1 magic damage, +1 attack, 1/+1 damage reduction
Charisma modifiers add to STR/CON/DEX, Magic fang
Level 1 rage is capped at +2 STR/+2 CON/ +2 DEX, +1 magic damage /+1 attack / 1/+1 damage reduction
Level 4 rage is capped at +3 STR/+3 CON/ +3 DEX, +2 magic damage /+2 attack / 2/+2 damage reduction
Level 8 rage is capped at +4 STR/+4 CON/ +4 DEX, +3 magic damage /+3 attack / 3/+3 damage reduction
Quote from: efuincarnate;382579KULDJARGH (Dwarven Only)
The crazed style of combat that dwarven berserkers engage in results in dwarves who are immensely strong and durable and, unfortunately, mentally unstable. Dwarven berserkers usually focus only on what they need to fight and survive, and their personal hygiene tends to suffer as a result.
Level 1: 5% Damage Immunity, Bonus Feat: Exotic Wep Bonus Feat: Wep focus Dwarven Waraxe
Level 5: Bonus Feat:Amb Dex Bonus Feat: 2 wep fighting
Level 8: 10% Damage Immunity Bonus Feat:Wep Spec Dwarven Waraxe
Charisma modifiers to STR/CON while rageing
Level 1 rage capped at 6/3
Level 5 rage capped at 8/6
Level 8 rage capped at 10/8
*spell confusion kicks in 1 round into rage, for 1 round, alternating thru rage. Confusion or other appropriate spell to simulate pure bloodlust when raging..detrimental to anyone within reach!