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Messages - Donovan Lorcan

#1
Suggestions /
September 12, 2011, 03:07:49 AM
Guys, please read the above posts before responding. [Delete] There was NOT any warning on the last couple I have seen [/Delete] (Apparently there was one and I just missed it.) and you can't just "not go" because the invaders are getting into the village itself. That was what prompted the posts from above. If you want to give a warning that would solve a lot of these issues. Then like everything else it's fair game, you choose to go knowing you could very well die. Everyone else heads inside to the Mist End or the like.

Look at it this way, it takes about three to four well buffed or equiped PCs to hold the front during an invasion if the invading forces are tough at all. When its kobolds there tend to be a few "super kobolds" to spice things up so you end up needing this anyway. Fewer than that and someone gets overwhelmed. Before this wasn't an issue in the Ziggurat because there was only one front. Now we have two fronts. One on or before the bridge and one to the side of the village. How often do you have eight or so well equiped PCs on and in the village who are able / ready to hold the two fronts? Thats why you tend to get the death into the village issue, bridge is going fine and then its oh crap we just got flanked. PCs run back but they are usually cleaning up a mess when they get there.
#2
Suggestions /
September 11, 2011, 11:30:29 PM
Craig that is rather my point. With the set of Mistlocke taking part is not always voluntary. There hasn't always been an announcement the invasion is coming. With the side attack issue the invaders can be into the village proper very quickly. As a result, you walk out of the inn or the like not realizing anything is going on and your smack in the middle of it. That was the point of the idea segment. A lot of people seem to like these, so lets come up with ways to make them fun for everyone.
#3
Suggestions /
September 11, 2011, 11:11:42 PM
I think the point is being missed. Its the quantity of the invasions (every day lately, sometimes multiple times a day) and the set up of Mistlocke thats causing the issue from my viewpoint. Its when the defenders on the bridge get beaten back, especially when the side attack comes in then the invaders get into the town proper. Its this scenario that tends to cause a lot of fatalities. Especially among new characters or builds that aren't really meant for front line combat. The invasions themselves are a lot of fun, but to many and its drains the supplies / levels and gets frustrating for new character / non combat builds quickly. So to keep everyone happy what about the following ideas.

1. Lesson the number of invaders coming in from the side, the main front is still the bridge the side attack is not as much of an issue. This way the side attack can be beaten off by the NPC guards if the PCs screw up and let the attack into the town proper.

2. As was mentioned before, have some reward for the brave defenders of the town. That way even if someone has to respawn they don't feel like it was just a potion / level drain. There does tend to be a habit of people looting the NPC corpses while the fighting is still going on sadly.

3. Maybe have some way of stopping the invasions IC for a while. IE if the characters choose they can follow up on -why- the invaders came and see about stopping it. That way it isn't quite so random and there way for the PCs to fight back so to speak.

4. Maybe a bit of warning, in the Ziggurat usually the scouts reported the hordes coming. What about for the town you hear the war horns of the enemy host sounding in the distance? Surely that large a group of invaders makes some noise and gives some warning.

5. Keep a score card in the DM forum about how many invasions have happened and what type. Space them out and maybe give a bit of a bigger reward if they come frequently.

Any other ideas? I agree they are a lot of fun, but lets try and make it so they aren't so hard on the less well funded characters. Especially considering how often they get into the town itself.
#4
Suggestions / Tone Down the Invasions
September 11, 2011, 09:48:36 PM
I know this is probably a sensitive subject, but maybe it would be a good idea to tone down the number of invasions. They seem to be happening daily and several times a day. I dont know if its related to IC stuff, but with the Mistlocke set up it can be pretty hard on the lower level characters trying to start out. Especially when the invaders come from the side entrance. With the ziggurat if you didn't want to participate you could stay in the city, but with Mistlocke's side entrance there isnt that option. Usually I am all for spice, but I feel as if this is getting a little bit much. Just my two cents.